Yew by Mnemonic
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 58% |
|||||||||||||
alltime top: #9069 |
|
|||||||||||||
|
||||||||||||||
added on the 2001-06-05 15:33:06 by Zone (leZone) |
popularity helper
comments
good 3d, but not well designed
added on the 2001-06-06 23:50:36 by Zone (leZone)
I like this 256bytes 3d gouraud polyhedron a lot! You don't see very regurarly 3d on 256bytes...
256b 3D rulez!
Yes, the edges are a bit "jaggy", but hey, it roooolz :)
Yes, the edges are a bit "jaggy", but hey, it roooolz :)
shr, i am able to write a triangle_fill procedure that has 2400 bytes! therefore a admira your intro as the well. ...as well :). anyway, i'm interesting in 3d in 1/4 kb and might sometime try smth' with wireframe
crs: 2400 bytes for triangle scanner-filler?! Wuff... my Z80 version had about 200 :) Of course I don't count unrolled bresenhams... your routine must be special ;]
shr: I apologise, two years ago I run out of ideas and used almost the same design for 1k intro Mathricks for ZX Spectrum :) It does exactly the same with regular polygon filler, dithering etc. Sorry, I give at least thumb up ;]
shr: I apologise, two years ago I run out of ideas and used almost the same design for 1k intro Mathricks for ZX Spectrum :) It does exactly the same with regular polygon filler, dithering etc. Sorry, I give at least thumb up ;]
Shr: 3d bob squares and no polygon filler? Hehe,. I didn't knew that before! Good idea! I also have heard now that the gouraud shading on your intro may be not real, but shading according to Z or something..
Hmm,. I finally guess that polygon filling and things like that, are too much for 256bytes. Most 3d routines I have seen in tiny intros are based on 3d bobs,voxels, e.t.c..
Hmm,. I finally guess that polygon filling and things like that, are too much for 256bytes. Most 3d routines I have seen in tiny intros are based on 3d bobs,voxels, e.t.c..
Yeah
Very nice one, indeed it looks like gouraud-shaded polys, but I guess z-shaded pointsprites would give that effect in a fraction of the code size :)
very nice
Rules! Allthough it probably looks more leet than it really is :P
Nice 3D, background is a little iffy.
Nice shading and an eye catching object shape..
Great!
looks really nice :D
computer graphics
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !