droid by fresh!mindworkz [web]
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popularity : 63% |
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added on the 2003-11-18 20:47:22 by pasy |
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comments
ace visuals, kickass track, a great demo... welcome back :)
(grafikussal nemééééér!!! :)
(grafikussal nemééééér!!! :)
hows about a faster download link?
37 min for this file...yikes
37 min for this file...yikes
pasy Thanks
this feelt nice. Really liked the music!
you are pros
ermm... people, don't believe the thumps up, nothng to see here ;) it's not bad, but also it's not good :P
way too big considering the little content. some parts look good, some looks just okay. (oh, and dont use shadows on illegal geometry even if it "kinda" works (misses the projections of the backfaces. since they are rendered, they should get extruded as well, you know). piggy to the rescue.
too short, but very very sharp... looks amazing!
its ok, so pigface
impressive coding, i particularly like the 1st oriental tower scene, but imho there is something missing to make the difference between this succession of wooh! effects and a demo that works as a whole...
Almost missed my train this morning to watch this, but worth it...
Well those shadows are more than strange, but anyway a nice overall demo-feeling.
Fresh!Mindworkz still kicking...
(mé nem tudtam, hogy vót riszórsz?????)
Well those shadows are more than strange, but anyway a nice overall demo-feeling.
Fresh!Mindworkz still kicking...
(mé nem tudtam, hogy vót riszórsz?????)
oh! men, i don´t see this prod, and I won´t see, the server is VERY SLOW. Is 2003, i don´t want download 10Mb at 3Kb/s. Upload it at ftp.scene.org. Sorry
Hmm I got it with 168k/sec from their server, nice demo btw :)
nice
any other releases of this party somewhere?
any other releases of this party somewhere?
afaik this was no party (no compos) just a demoshow... this was i guess some kind of an "exclusively presented" demo or so
Pretty decent looking demo, but I agree with Kusma that its way too short and uneventful to warrant its filesize.
hehe... this sure was ugly =)
too short + too big + not much to see = pigface
Rather unimpressive. The screenshot is rather prophetic, as the water is as moving and realtiime as it seems up here.
I was rooting for some hardcore pixelshader action...oh well :(
I was rooting for some hardcore pixelshader action...oh well :(
same af shifter. Their lats demos was much more interresting.
3d is buggy, slow... first part is ugly... horrible particles
The screenshot is a fraud 8). Ugly demo, but keep working
Slow & file size/time show ;\
but coolos
but coolos
Aren't they supposed to be dead? ;)
Yep, as a demoscene-group, we're dead, we won't release anything serious. (According to spengler's comments, we're not good enough anyway... ;P)
This made-in-one-day prod was made for the Resource2k3 demoshow, that was organized by the young Holograms group.
A few years ago Fresh!mindworkz organized the first demoshow at the College of Dunaujvaros (Hungary), to show the best productions of the international demoscene to non-scener people (mainly the students at the College). The Holograms guys decided to continue this, making a kinda tradition from this small demoshow.
We just wanted to thank them. (Check their first demo, Iterat!on: http://www.pouet.net/prod.php?which=11064)
This made-in-one-day prod was made for the Resource2k3 demoshow, that was organized by the young Holograms group.
A few years ago Fresh!mindworkz organized the first demoshow at the College of Dunaujvaros (Hungary), to show the best productions of the international demoscene to non-scener people (mainly the students at the College). The Holograms guys decided to continue this, making a kinda tradition from this small demoshow.
We just wanted to thank them. (Check their first demo, Iterat!on: http://www.pouet.net/prod.php?which=11064)
"to show the best productions of the international demoscene"
Well, shouldn't you have made, like, a *good* production then?
Well, shouldn't you have made, like, a *good* production then?
Sagacity: Did I say that we made a good demo? No, I didn't.
I know we're not as good as the big groups from foreign countries. We make demos for fun. We made this one, because we had a little spare-time, and wanted to make one.
Of course, if you don't like the fact, that there are people who make demos for fun, you have the right to flame... I just won't understand your opinion...
I know we're not as good as the big groups from foreign countries. We make demos for fun. We made this one, because we had a little spare-time, and wanted to make one.
Of course, if you don't like the fact, that there are people who make demos for fun, you have the right to flame... I just won't understand your opinion...
That wasn't my point. It's just that, if the demoshow serves as a forum to show the best productions of the international demoscene to non-sceners, why would you want to show a crappy quickly-made demo to them?
nice but too short and too 'normal'
screen is lying. i thought water was a nice shader effect. just static texture (unless i'm drunk ;-)
roxxx
but too short :)
but too short :)
roxxx
but too short :)
but too short :)
I was hoping the water would move too and then maybe an alligator could come out and climb the building. Like in that old game Rampage! But none of that happened.
Still looks good tho.
Still looks good tho.
Sagacity: Ok, sorry for beeing a bit aggressive :-)
The demoshow is a forum to show the best international demoscene prods, and a few not-so-good-but-Hungarian ones. I guess this should be correct now... ;-)
The demoshow is a forum to show the best international demoscene prods, and a few not-so-good-but-Hungarian ones. I guess this should be correct now... ;-)
scene.org link (fast)
remage: in that case... objective completed :)
way more could be taken out of the subject i think. too short but good as a start of something...
a bit short! cool design, ok music... pleasant prod!
terragen rules. The first scene promised a lot, but the rest was a bit boring.. still a decent demo.
Not much in it.. and the music doesn't quite fit all parts. Design ok.
I like it! Too short though..
The first 20 seconds were nice, the rest was sort was average level. What the hell, the track pleased me, so a thumbs up :P
where did the 10mb of data go? and why was it horribly slow in 320x240 on my 1.8ghz? And also I wasn't very long.
Some nice individual elements, but it all looks so quickly slapped together.
no coherency between the parts, too short, too much Mo for few visuals
The very big surprise in the demoshow!
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