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Hide Your Colors by Musk
[nfo]
screenshot added by T$ on 2016-11-16 04:16:27
platform :
type :
release date : september 2016
release party : Function 2016
compo : pc 64k
ranked : 2nd
  • 12
  • 7
  • 1
popularity : 54%
 54%
  • 0.55
alltime top: #16230
added on the 2016-09-11 07:05:35 by no longer active no longer active

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neat little 8k
i liked it!
added on the 2016-09-11 14:01:56 by nagz nagz
(thumb)
rulez added on the 2016-09-11 14:02:12 by nagz nagz
big thumb
rulez added on the 2016-09-12 07:23:13 by pasy pasy
Colored balls at day,
colored balls at night,
balls are light and start going fast.
rulez added on the 2016-09-12 14:41:00 by xernobyl xernobyl
Nice!
rulez added on the 2016-09-13 07:35:53 by Mystra Mystra
Candy!
rulez added on the 2016-09-13 11:48:16 by Preacher Preacher
I'm proud of you finally you did it in 8k!
Big thumb!
rulez added on the 2016-09-13 12:38:31 by Maugli Maugli
Looks like a 1k, sounds like a 2k. What did you do with the last 5? :)
sucks added on the 2016-09-13 18:41:12 by Blueberry Blueberry
hm
Thanks for saving the compo!
rulez added on the 2016-09-13 19:02:17 by Gargaj Gargaj
what Blueberry, Gargaj and Sense said ...
added on the 2016-09-13 19:56:07 by HellMood HellMood
This is quite boring and I'm not fan of the colors. I suppose it's a compofiller.
added on the 2016-09-14 07:40:45 by ok3anos ok3anos
Should have won! :D
rulez added on the 2016-09-15 08:44:35 by citrus citrus
Neat!
added on the 2016-10-01 10:16:09 by Daniel Daniel
I love the colors.
Also love the effect when they speed up, including the dithering, which seems to be just a side-effect of the marcher?!
But i hate the artifacts...those are just balls! I think you based each ball on it´s cell (floor(position))...this way you miss sometimes! I tried to do a starfield like this and it all looked superb...until i tried to mix some other objects in...it all got a mess...would have needed a lot more code and tweaking to get it working, so i dismissed it quite fast.
Also i hate how you need more than 4kb for this...the music/synth and basecode may eat up 2-2.5k...but how did you manage to waste more than 1.5k for 3 effect-screens based on the same effect plus some part-witch-logic, please?
(i once had only 600b left for actual effect-code and managed to squeeze 7 parts into that!)
rulez added on the 2016-10-09 12:30:33 by ɧ4ɾɗվ. ɧ4ɾɗվ.
Oh, wait, i get it...you coded your own synth as i read in "sceners wanted"...and this isn´t crafted for 4k/8k at all...so it´s the synth/music! alright then, but if you want to use your synth in these small categories you should optimize it a lot to get down to 2k atleast, 1.5k or less should be your target for 4k, including song ofcoz.
at times it worked
added on the 2016-10-09 15:14:34 by 1in10 1in10
cheers for compofiller
rulez added on the 2016-11-16 04:17:31 by T$ T$
The trance-saw/brass/string synth sound doesn't fit the tune or the visuals at all and the organ sound is awful.
rulez added on the 2016-11-16 07:46:58 by yzi yzi
thx for saving 64k compo!
rulez added on the 2017-03-17 01:57:26 by no longer active no longer active

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