pouët.net

Go to bottom
fr-067: Outer worlds by Farbrausch [web]
[nfo]
screenshot added by BeRo on 2014-04-20 23:14:28
platform :
type :
release date : april 2014
release party : Revision 2014
compo : pc 8k
ranked : 5th
  • 15
  • 6
  • 2
popularity : 63%
 63%
  • 0.57
alltime top: #6990
  • BeRo BeRo [Code, graphics, music, synth]
added on the 2014-04-20 23:14:28 by BeRo BeRo

popularity helper

increase the popularity of this prod by spreading this URL:

or via: facebook twitter pinterest tumblr bluesky threads

comments

Very nice synth and music!
rulez added on the 2014-04-20 23:20:38 by xTr1m xTr1m
pleasant to watch, and yes nice synth+music
rulez added on the 2014-04-21 01:50:15 by wullon wullon
Bass Drum, Yeah !!!!!!!
rulez added on the 2014-04-21 14:04:57 by Black Dragon Black Dragon
.
rulez added on the 2014-04-21 15:32:55 by s7ing_ATZ s7ing_ATZ
Artistically poor...
sucks added on the 2014-04-21 17:22:58 by dex46... dex46...
Nice.
rulez added on the 2014-04-21 17:37:10 by Buckethead Buckethead
Lovely pads, but proper bass drums are apparently still rocket science even in 8k. Also, maybe reduce the gain of your synth a little bit, why is the track completely distorted?
rulez added on the 2014-04-21 22:10:10 by Saga Musix Saga Musix
Not very pleasant to look at, but nice music and thumb up for it being a one-man show.
rulez added on the 2014-04-23 20:57:45 by Kylearan Kylearan
No.
sucks added on the 2014-04-24 18:32:28 by peturba peturba
.........
added on the 2014-04-26 21:01:33 by Frequent Frequent
what they said
rulez added on the 2014-04-27 10:42:29 by SiR SiR
You need an artist. The whole production lacks of style.
added on the 2014-04-28 19:05:43 by Cj Cj
good music, bad visuals. what Cj said. piggie.
Good job as always.
But the others are right, the visuals were eyefisting...here´s the trick to avoid that next time:
Simply walk some way (like 2-5 units) on your rays (every pixel) before you start testing against the geometry. After you initialized your rayPosition and your rayDirection:
rayPosition += rayDirection * 2.0;
Then start your raymarch-loop.
This way your geometry wont reach into the camera anymore...the geometry is cutted away a bit, but still looks better than what you had here.
Synth still rocks! You made better music already, tho. :p
Why couldn´t you fit this in 4k btw? Some big addition to your synth?
rulez added on the 2014-05-08 12:50:45 by ɧ4ɾɗվ. ɧ4ɾɗվ.
cool :)
rulez added on the 2014-05-09 06:26:18 by blackpawn blackpawn
Better rename it to "Outer sync". Music seems okay, rest need so be fixed. Piggie, because nice try. :p
added on the 2014-05-10 20:49:13 by CHEF-KOCH CHEF-KOCH
nice sound
rulez added on the 2014-06-21 23:48:32 by T$ T$
visuals are too hectic
added on the 2014-06-23 22:26:09 by gentleman gentleman
.
rulez added on the 2014-07-03 22:42:39 by las las
unexpected affect
rulez added on the 2014-09-07 09:46:24 by Prosolver Prosolver
I liked the music, and kind of liked the visuals, but not together.
rulez added on the 2016-03-06 04:40:47 by praetor_alpha praetor_alpha
Nice
rulez added on the 2016-05-28 09:41:36 by golem golem

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment

Go to top