Eighty by Danish Underpants Brigade
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added on the 2010-12-06 11:16:48 by booster |
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comments
Partycoding, med plads til Tage.
added on the 2010-12-06 11:18:39 by booster
Funsies.
public demands youtube video!
Quote:
Nå, så blev de sgu sure - så er der mere til Tage. Næh, der står en snaps - haps!
As a partyprod this is excessively good :)
im with the general public here.
DUB releases are always worth watching, although i do not approve of the platform and the greetings are to fast. ... or not fast enough
:)
Ziphoid mentioned on #scenesat, that he suspects the balls are touching! oO
win port or it didn't happen
i've heard rumours of an upcoming win port!
nice stuph :)
Quote:
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 0
Dyld Error Message:
unknown required load command 0x80000022
macbook 2.4ghz / 2gb, osx 1.5.6, gma x3100
plek, ah, only tested on snowleopard - might be why.. i'll look into that. cheers.
FOR HELVEDE!
FOR HELVEDE! MAC! MUSIC!
VIDEO FOR HELVEDE!!!! FOR US WHO ARE NOT GIVING STEVE BLOW JOBS.
I've heard of an upcoming video as well! It might even arrive tonight!
Quote:
VIDEO FOR HELVEDE!!!! FOR US WHO ARE NOT GIVING STEVE BLOW JOBS.
HURTIG!
Come on put up a 720p YT or fix that init. crash already :)
leopard snow? duh.
teeftee ..you can take at look at Tage while you wait!.. http://www.youtube.com/watch?v=-HdAQEkPNZQ
Cool stuff, good tune. The balls definitely weren't touching though.
Small bug: it opened up in fullscreen, but only showed the demo in a smaller area at the bottom of the screen. Like it had opened 1920x1080 fullscreen, then rendered at 1680xwhatever, but at the bottom instead of the centre.
Small bug: it opened up in fullscreen, but only showed the demo in a smaller area at the bottom of the screen. Like it had opened 1920x1080 fullscreen, then rendered at 1680xwhatever, but at the bottom instead of the centre.
SDL_SetVideoMode(1280, 800, 32, SDL_OPENGL|SDL_FULLSCREEN);
Any proper-fullscreen tricks I should know about? :D
Any proper-fullscreen tricks I should know about? :D
oh, and that wasn't meant as sarcasm - it's a cry for help, really! also if anyone knows some good software for realtime demo-grabbing on a mac, please share the knowledge!
I do this in my framework:
Code:
if (Configuration::GetInt("Fullscreen")==1) screen = SDL_SetVideoMode( Configuration::GetInt("Screen width"), Configuration::GetInt("Screen height"), Configuration::GetInt("Screen bpp"), SDL_OPENGL | SDL_FULLSCREEN);
else screen = SDL_SetVideoMode( Configuration::GetInt("Screen width"), Configuration::GetInt("Screen height"), Configuration::GetInt("Screen bpp"), SDL_OPENGL | SDL_RESIZABLE );
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8 );
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, Configuration::GetInt("Screen anti-alias"));
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 8);
Take a look at rrrola's boxplorer code (http://sourceforge.net/projects/boxplorer/), that shows how to set the SDL environment and GL viewport properly. I've hopefully got something with the bit of code for setting the fullscreen res correctly on a mac somewhere at home, I'll take a look tonight if nobody else can supply goods from the clueshoppe first :)
..or use rasmus' code :) It's interestingly different from rrrola's, I think rrrola is doing something more like bstrr, with possibly a small viewport in a native res screen (unless he's improved that since I downloaded the code). Does yours set the screen res correctly rasmus?
And wtf is up with setting the bitdepth separately for each channel? Can you have 8bit red and 16f blue + green?!
And wtf is up with setting the bitdepth separately for each channel? Can you have 8bit red and 16f blue + green?!
psonice, i'm just setting the values to make sure that i.e. the depth buffer is 16 bit and not 8 bit.
depending on the situation i use either some code for letterboxing or the following for stetching (aspect correct on non ortho-stuff):
depending on the situation i use either some code for letterboxing or the following for stetching (aspect correct on non ortho-stuff):
Code:
glViewport(0,0,width,height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(fov,(GLfloat)width/(GLfloat)height,0.1f,100.0f);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
You can request e.g. 5 bits for red and 8 bits for green, but you'll probably get a RGBA8 mode (it tell SDL the minimum depth you'll settle for). This also applies to SDL_SetVideoMode—you'll get higher resolution if the one requested isn't available. I've solved it by utilizing the Black Border Technique™ (lowres + upscaling is planned for Boxplorer, but the BBT prob'ly stays).
Also, you should call all SDL_GL_SetAttributes before calling SDL_SetVideoMode.
Also, you should call all SDL_GL_SetAttributes before calling SDL_SetVideoMode.
rrrola, ah yes. that was a cutnpaste error :-)
Ah yes, separate channels makes sense for 565 modes and the like.
come on fix that fucking crash already
plekolade, it's fixed.
please upload youtube shock to japanese brain
three letters: w t f
Thumb for Mac Os X only.
oh
this prod is why you should stop whorshiping this machine. Its not an Amiga, and if it was a PC demo it would be thumbs down all the way.
But as I love the danes and the Danish way of life I give it a piggie, on the condition that you get rid of the social bastards that are trying to make Denmark into a new Norway.
(where the hell are we supposed to go if that happenes?)
But as I love the danes and the Danish way of life I give it a piggie, on the condition that you get rid of the social bastards that are trying to make Denmark into a new Norway.
(where the hell are we supposed to go if that happenes?)
weak piggie
Wow this is just coooooooool. EXCELLENT demo.
youtube video :
http://youtu.be/3M7lNyBS_m0
http://youtu.be/3M7lNyBS_m0
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if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !