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PM-09 by f0x & Eru
[nfo]
screenshot added by twh on 2009-01-18 19:40:58
platform :
type :
release date : january 2009
  • 9
  • 2
  • 0
popularity : 55%
 55%
  • 0.82
alltime top: #15827
added on the 2009-01-18 19:40:58 by twh twh

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ERU: "Last week AtariArea organized a 24h compo. The subject was "PM-only". So we did submit a simple demo, called "PM-09". Unfortunately took the last place. Luckily, it also got the first prize. Yes, there was only one submission."

thanks Eru, 0XF, X-Ray!
rulez added on the 2009-01-18 19:42:59 by twh twh
What is "PM"?
added on the 2009-01-18 22:29:47 by xeron xeron
"PM" is a abbrevation for "player missile". On the 8bit Atari this was the common term for "sprites". So all the graphics you see is made only by using XL/XE sprites.
added on the 2009-01-18 22:58:21 by twh twh
Yeah, the demo usues no graphics at all. You rule guys!
rulez added on the 2009-01-18 23:48:30 by miker miker
nice and so POLISH(ed).
rulez added on the 2009-01-20 21:39:40 by grey grey
Really nice.
rulez added on the 2009-01-21 17:53:35 by Optimus Optimus
nice and funny
rulez added on the 2009-01-22 08:22:51 by emkay emkay
What an idea! Reminds me of the first part of Y's on X68000 where the whole graphics were made in Text mode (16 colours redefinable chars) instead of using any Hardware at all like Bitmap mode, Sprites, Hardware scrolling etc. since it was a PC98 conversion...
rulez added on the 2009-01-23 05:19:39 by Exin Exin
Very cool, never seen a PMG only demo before for the A8. At least there are less of those pesky DMA cycles!
rulez added on the 2009-03-08 18:46:13 by wato wato
I miss some rasters for colors but all in all a nice idea.
Nice one
rulez added on the 2010-01-06 10:12:14 by Hopper/SquoQuo Hopper/SquoQuo
nice

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