512b by Throb [web] | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 67% |
|||||||||||||
alltime top: #9276 |
|
|||||||||||||
added on the 2001-10-14 11:57:50 by bhead |
popularity helper
comments
The link is broken ....
it's not hard to setup an ogl window in 512bytes.
however i didn't saw the effect because the link is really broken ;)
however i didn't saw the effect because the link is really broken ;)
the link is broken and my one glop (:
the link is borken, i believe. (;
what you say! the link is perfectly okay.. 8] maybe just very slow from outside of russia..
serverbusy.html is what i get :(
I also get server busy-message. Btw. the html-page that is shown is probably bigger than the file we try to download, so they should just give us the file instead, it would put less strain on the webserver.. :)
awkay. I pumped it into scene.org, so expect it soon to be somewhere around /pub/parties/2001/chaoscontructions01/wild/.. 8)
if you have problems with download, try following link:
http://www.neonray.especial.ru/throb/512b.zip
http://www.neonray.especial.ru/throb/512b.zip
Arghhh! I can't watch it :(
Message from here (I am in an Icafe, I don't have a 3d card at home) -> "Malicious code found in file C:\TEMP0\MZ.Infection: Action: The scanner was unable to disinfect it."
Intros are so fucking small anyways that you think they are virii ;)
vuoo! opengl in 512 bytes. i didn't think it's possible. but i dare to say it's possible in dos anyway :--]
It isn't virii. It's hardcode by upi :)
I finally ran it in my friends computer! And the computer crashed when he pressed escape to exit the intro (He was writting DVD=>DivX in the background :)
Anyway, nice try to start tiny intros on windows platform too. The tutorial on HUGi about tiny intro coding asm/win was an interesting thing too (Although i didn't read it yet but I keep it for the future)
Anyway, nice try to start tiny intros on windows platform too. The tutorial on HUGi about tiny intro coding asm/win was an interesting thing too (Although i didn't read it yet but I keep it for the future)
crash (XP - gForce256)
how come it needs opengl32 NOT opengl32.dll in its loadlibrary shit? and after that just crashes (i copied opengl32.dll to opengl32) ?
source down
try this link ...
http://www.scene.org/file.php?file=/parties/2001/chaosconstructions01/wild/512b.zip&fileinfo
but i can't run it on my xp pro
http://www.scene.org/file.php?file=/parties/2001/chaosconstructions01/wild/512b.zip&fileinfo
but i can't run it on my xp pro
neat tricks, creative
crashed on my winxp, perhaps not so strange. Well if it really is opengl in 512 bytes then i guess thats quite cool!
hell yeah. greetings to upi !
Doesn't run on my xp pro, shame as the screenshot looks kinda nice.
doesn't work on xp. i don't find the use of opengl impressive either, that means your just calling code that's not included in your executable
no go on my xp sp2 7800pro.
Great!
crash xp
crashed xp sp2 fx5200
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !
(win98 version now only)