Back2Back
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added on the 2005-01-08 14:59:27 by tesla |
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As much as I love the C64... this doesn't do it justice. Why does it flicker so badly?
sucks added on the 2005-01-08 15:09:24 by jazzman
please upload to a decent host before posting on pouet.
please create a decent production before posting on pouet.
It flickers because of cpu speed.
Looking for hosts now, i will put them to better host in 1-2 days
Looking for hosts now, i will put them to better host in 1-2 days
uploading on yahoo suxx..."exceeded allowed datatransfer"
would have been a piggie for being java but this just sucks because it flickers...
tesla: I haven't seen your prod because of bad hosting, but I bet it flickers because you forgot to overload the repaint() function of your canvas. The standard repaint function clears the canvas before calling the paint() function. So you can simply write a new repaint() function that simply calls the paint function and nothing else.
public void repaint() {
paint(this.getGraphics());
}
Hope that helps.
public void repaint() {
paint(this.getGraphics());
}
Hope that helps.
the songs overrided eachother. that was bad. Else, got the a oldschool feeling.
tesla: it flickers because you don't do double-buffering. flickering has nothing to do with cpu speed-
I tried it on 3 computers(windows), it didn't flicker. But in Linux it flickers so badly... I have explained the flicker reason in readme.txt low cpu speed+bad programming. It uses too much cpu. I didn't use java2d classes, I used only basic awt and swing.
Anyway thanks to all people for comments...
Anyway thanks to all people for comments...
just do offscreen buffering, it should work... and never time to frames.
tesla: that's strange... double-buffering usually gets rid of the flickering, on any platform, even with pure AWT.
tesla: have you tried with TinyPTC ?
I will try your suggestions...but not now exams dates are so close :(
Thanks again for your suggestions and comments...
Thanks again for your suggestions and comments...
ever seen a c64 with a courier font? ;-)
Exams sucks. Were is teh link?
Do some of this(device is a GraphicsDevice):
device.setDisplayMode( new DisplayMode(800, 600, 32, 60));
createBufferStrategy( 2);
and do some of this:
BufferStrategy bufferStrategy= getBufferStrategy();
Graphics g = bufferStrategy.getDrawGraphics();
or whatever suits you...
and then:
bufferStrategy.show();
fairly simple way to make doublebuffering... But hey... I got no idea how your code looks. heh.
device.setDisplayMode( new DisplayMode(800, 600, 32, 60));
createBufferStrategy( 2);
and do some of this:
BufferStrategy bufferStrategy= getBufferStrategy();
Graphics g = bufferStrategy.getDrawGraphics();
or whatever suits you...
and then:
bufferStrategy.show();
fairly simple way to make doublebuffering... But hey... I got no idea how your code looks. heh.
I have done what you say about double buffering... And uploaded the non-flickered version... I didn't look for a better host sorry for that, which hosts do you suggest?
make a final release version, add an info file, a file_id.diz and upload it to scene.org or something. alternativley, there's planet-d.net offering site hostings (and so does scene.org).
java sucks anyhows.
what an insult to c64
indeed
It's not great or anything, but it does manage to capture a sort of oldschool feeling. Probably am I blinded by the music, but anyway, it's not offensive :)
C64 basic screen loads the intro,
scroll and little colorfull balls scrolling,
computer graphics painted with lines, credit words,
dots rectangles waving, "BACK2BACK" waving
credits screen with some lines of text and some little deco, waving
the musics didn't play, but are o.k., in .au format :)
scroll and little colorfull balls scrolling,
computer graphics painted with lines, credit words,
dots rectangles waving, "BACK2BACK" waving
credits screen with some lines of text and some little deco, waving
the musics didn't play, but are o.k., in .au format :)
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !