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64k Intro by Azure Onyx
screenshot added by moonstone on 2025-05-26 17:31:32
platform :
type :
release date : may 2025
release party : 68k Inside 2025
compo : combined intro
ranked : 3rd
  • 12
  • 1
  • 0
popularity : 50%
 50%
  • 0.92
alltime top: #25382
added on the 2025-05-26 17:31:32 by moonstone moonstone

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nice one
rulez added on the 2025-05-26 17:45:29 by nosfe nosfe
Really good stuff!!!
rulez added on the 2025-05-26 18:11:31 by sachy sachy
Good one, I especially like the particles/L-systems screen, and the music is super nice.
rulez added on the 2025-05-26 18:45:53 by Soundy Soundy
What the, Topaz, Mac, etc? :)
Nice one.
rulez added on the 2025-05-26 18:56:42 by leGend leGend
Always nice to see some old farts making a comeback. Good one.
rulez added on the 2025-05-26 19:22:34 by break break
Rulez ofc.
rulez added on the 2025-05-26 19:25:18 by Depeche Depeche
Nice to have Topaz back.
rulez added on the 2025-05-26 20:47:46 by Daddy Freddy Daddy Freddy
Cool!
rulez added on the 2025-05-27 07:50:07 by Olympian Olympian
Yep
rulez added on the 2025-05-27 10:13:26 by xeron xeron
Cool alien bloodstream tunnel with alien bloodcells in in
rulez added on the 2025-05-27 11:42:43 by rloaderro rloaderro
Pretty nice intro!
rulez added on the 2025-05-27 11:44:00 by ham ham
A very good one, also pleasing in all artistic departments.
There are strange timing problems on faster CPUs, leading to variable music speeds and framerates - especially on the intermediate circle pattern screens, which go totally berzerk. Tested on A3000/60. But the production continues to run. Is there are remedy or fix?
rulez added on the 2025-05-31 19:37:04 by bifat bifat
Quote:
A very good one, also pleasing in all artistic departments.
There are strange timing problems on faster CPUs, leading to variable music speeds and framerates - especially on the intermediate circle pattern screens, which go totally berzerk. Tested on A3000/60. But the production continues to run. Is there are remedy or fix?


Heya, I'm glad you liked it! I tested this on A500 and on A1200 with Trinity1240 but not TF1260 (being a lazy arse), but now I did and it seems to work ok. I'm curious why it does not work on your A3000. The symptoms sound like interrupt mistriggering, which also happened earlier as I forgot to insert NOPs before RTEs. The ADF file in the zip actually contains an older version (by mistake) which has less moving sprites and does not use a blitter queue (thus less interrupts). Which version did you try by chance?
added on the 2025-06-01 18:46:36 by moonstone moonstone
I didn't use the ADF, but the executable with md5sum 4cfa09db43c059108ca0524e51662d73 - from yesterday or so.
Of course I do disable the caches, but to no avail.
added on the 2025-06-01 20:11:49 by bifat bifat

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