the so complete pouët.net oneliner
- 2010-09-02
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Wow. iPhone game development just got more expensive. -
bleh. -
people will still want casual games, don't worry :) -
cum on in pussylovers -
pete: it runs silky smooth on the iPhone 4 too - hot damn -
is it running at full res on iphone4? Just wondering how - same gpu, 4x more pixels! -
It looks full resolution to me, yeah. The textures are super-crisp. -
even more impressive! There's just a touch of slowdown when showing the wide angle view of the whole citadel on my 3gs. Maybe 4 has a bigger gpu than we thought? -
wasn't this new A4 processor supposed to combine CPU and GPU.. or something -
yeah, so did the old one. The CPU is a bit faster, but the gpu is still sgx535 I think. Maybe higher mhz? -
http://www.youtube.com/watch?v=wZvPEmQGZVA eating a banana - backwards -
texture lod has negative bias so look really crisp. seems to be parallax mapping on most surfaces and must be tonnes of streaming going on -
tons of polys too. I'll have to run it with the performance tools running, see if there's any spare power left for an actual game :) -
psonice: You can walk around freely in the demo.. also, here are full-res screenshots: http://cl.ly/2E10 (1) and http://cl.ly/2DRG (2) -
btw it runs well on ipad too, difficult to tell if it's native res though -
Mystery solved! It runs at full res on 4 (probably ipad), and on 3gs it downscales for AA :) http://www.interealtime.com/unreal.png http://www.interealtime.com/unreal2.png -
wtf is this iCrap talk here... -
The world may now ! -
i miss the random image thread :( -
This one is the same, just with a different name: http://pouet.net/topic.php?which=7464 -
we used to believe in hplus, now we believe in cdak. rejoice brothers. -
And the final isn't out yet, will it be a bugfix or actually improved?! -
it'll feature kkrieger -
amokkoma -
*prööööt*
