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the oldskool pouët.net bbs
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last post
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2013-01-25 06:17:23
Shabby
code
Micro Code Primatives
2
2013-01-25 20:46:20
Shabby
2013-01-10 16:58:16
a13X_B
code
Extended Instruction Set
41
2013-01-24 17:07:23
216
2013-01-04 22:59:06
zorke
code
How do i do this ? :)
45
2013-01-21 13:41:31
psonice
2013-01-12 19:23:28
trixter
code
8-bit demos with environment mapping?
23
2013-01-18 10:46:40
Optimus
2013-01-12 06:22:02
Mr.Eeh
code
determine if a process` audio goes silent in win7?
7
2013-01-14 03:02:36
T$
2011-11-10 13:03:39
mrdoob
code
GLSL Sandbox
250
2013-01-13 19:55:01
T21
2009-12-16 08:28:40
iq
code
Web GL
428
2013-01-10 12:26:17
maalinstrippari
2012-12-23 13:58:29
Shabby
code
GLSL Sandbox Audio
18
2013-01-10 08:37:50
Shabby
2013-01-01 20:33:48
sol_hsa
code
tAAt 2013 breakdown writeup
5
2013-01-02 16:32:54
ɧ4ɾɗվ.
2012-11-17 12:35:36
T21
code
Signed distance to quadratic bezier
51
2013-01-01 22:53:38
raizor
2012-10-29 23:33:43
las
code
Some thoughts on 4k competition rules
332
2012-12-30 17:30:53
trc_wm
2012-12-17 12:55:53
Lord Graga
code
Writing PNG's in partial bits on weak hardware in C#
26
2012-12-20 04:48:43
texel
2012-12-16 19:55:10
airc
code
dx11 & mingw
2
2012-12-17 20:18:06
airc
2012-12-13 23:37:54
trixter
code
.COM register initialization
14
2012-12-17 19:59:22
trixter
2012-12-13 01:18:18
rudi
code
Demos that use 3D-glasses (red/blue, Nuoptix)
4
2012-12-13 13:16:27
kb_
2012-12-06 10:01:08
T21
code
Recursive FX
11
2012-12-07 05:49:26
mudlord
2012-11-18 20:59:29
neu / metoikos
code
critical code studies in analysis of 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
7
2012-12-01 23:03:40
_-_-__
2012-11-23 11:37:04
T21
code
Fast aproxximations
51
2012-12-01 03:17:18
kusma
2012-11-27 21:25:26
Danguafer
code
Looking for good books about Graphics Engine and Game Engine
9
2012-11-29 06:52:03
Danguafer
2012-11-20 23:28:10
neu / metoikos
code
Hemesh: a 3D mesh library for Processing
4
2012-11-21 21:02:23
maalinstrippari
2012-11-17 19:38:24
rudi
code
sin/cos table generator
12
2012-11-18 20:18:44
trc_wm
2012-08-06 11:42:54
MsK`
code
Hierarchical Marching Cubes
56
2012-11-17 12:03:32
Kais
2012-11-08 23:37:35
Silent Cracker
code
Starfield - Request
45
2012-11-16 02:24:36
bdk
2012-11-14 16:32:31
xernobyl
code
Sample jjittering on a cubemap
8
2012-11-15 10:07:22
skomp
2012-11-13 03:50:33
Alegend45
code
Advice on getting better with demo effects
18
2012-11-14 13:50:16
numtek
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