pommak information 509 glöps
- general:
- level: user
- personal:
- first name: V
- last name: K
- cdcs:
- cdc #1: Ballad of a Cluster Bomb - Director's Cut by Kooma
bbs posts 170 posts
- 4k into scenes timings (code)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- What text editor & operating system is everyone using? (general)
- Seamlessly transitioning between nearby environment maps (code)
- twittering sceners (offtopic)
- What to do with an Oculus Rift DK1? (code)
- Sceners creating games for mobile? (general)
- Unity 5 is free! (code)
- If film posters were made like Pouët demo screenshots (gfx)
- If film posters were made like Pouët demo screenshots (gfx)
- Fuck ASD!!! (residue)
- Scene.org Awards discontinued (general)
- learning OpenGL (code)
- Next year Second reality will be 20(!!!) years old (residue)
- Optimizing Closure (code)
- Texture-mapping artist wanted (gfx)
- fix me beautifull (general)
- Writing C++ efficiently (code)
- Stream 9 - May 18th-20th, Tampere, Finland (parties)
- Height field normals using Noise derivatives (code)
- Raytracing Oceans (code)
- Stencil buffer black pixels (code)
- Demoscene = The oldest existent digital culture? (offtopic)
- Raspberry Pi (code)
- Raspberry Pi (code)
- Raspberry Pi (code)
- What about something like "CGTalk FXWARS" for sceners? (code)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- Unlimited Detail Technology? (offtopic)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- Creating a texture larger than your video ram in OpenGL (code)
- Raymarching Beginners' Thread (code)
- Raymarching L-Systems (gfx)
- So, are demos art? (general)
- Runtime loading of data (general)
- Japan earthquake (offtopic)
- Raymarching Beginners' Thread (code)
- Raymarching Beginners' Thread (code)
- Effects in demos that you don't know how they work (code)
- Effects in demos that you don't know how they work (code)
- Raymarching Beginners' Thread (code)
- Effects in demos that you don't know how they work (code)
- Raymarching idea: Invertible Surfaces (code)
account created on the 2008-04-09 21:34:23