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Random "work in progress" shots

category: general [glöplog]
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OOohhh.. :O
added on the 2018-09-16 21:15:08 by leGend leGend
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https://i.imgur.com/6szTEDn.mp4
Oh.. file was mp4


OTOH, this looks quite interesting as a starting point for a glitch demo
added on the 2018-09-17 01:17:22 by porocyon porocyon
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Not strictly a work in progress shot, but I wrote up a thing about my demo:
http://gargaj.tumblr.com/post/178117551485/along-for-the-ride-a-reasonably-compl ex-demo

Thank you for the write-up, this was an interesting read. :)
added on the 2018-09-17 08:50:54 by Zavie Zavie
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Refraction!
added on the 2018-09-23 09:37:08 by Minus256 Minus256
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added on the 2018-09-29 08:50:11 by g0blinish g0blinish
g0blinish - nice! I smell a certain flavour of 6502 here :P
added on the 2018-09-29 09:59:59 by svoy svoy
svoy, exactly (:
added on the 2018-09-29 10:20:36 by g0blinish g0blinish
added on the 2018-09-29 20:30:30 by Virgill Virgill
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Thanks to Nintendo requiring their logo in the headers, this takes more bytes than on Linux >__>
added on the 2018-09-30 17:09:40 by porocyon porocyon
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Thanks to Nintendo requiring their logo in the headers, this takes more bytes than on Linux >__>

And the youtube version everybody will watch is even bigger... :-(
added on the 2018-10-06 16:12:42 by baah baah
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added on the 2018-10-08 22:44:08 by pandur pandur
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Some sobel with blur ? I really like this effect, and the colors!
added on the 2018-10-09 09:39:26 by maeln maeln
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oh boy, not enough memory for a fullscreen bitmap on the 84+ Silver (well, when stored in a matrix)
added on the 2018-10-10 17:11:58 by Parzival Parzival
Parzival: indeed. It's better to use StorePic/RecallPic instead, but you'll lose offscreen drawing, double-buffering etc.

Or just use asm :P
added on the 2018-10-10 19:24:11 by porocyon porocyon
Almost forgot the line of code:
Code:lea eax, [ebx+data-SYS_open]
added on the 2018-10-10 19:25:16 by porocyon porocyon
porocyon: I'm using BASIC and try to generate everything realtime, I feel like using Pic vars is cheating, in a way. I'll have to be clever, is all!
added on the 2018-10-15 19:20:42 by Parzival Parzival
Newsflash: everything in every demo you've seen is cheating and dirty tricks. puls/pshu-style copying might be considered cheating compared to a regular 6502, but people used it anyway. Use the platform in its fullest extent.

That said,

Code:(&BG_OFFSET[0])->x = ((xoff&0x1F)&0x10) >> 1;
added on the 2018-10-16 00:39:07 by porocyon porocyon

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