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Breakpoint 2010 - Like there is no tomorrow

category: parties [glöplog]
jazz: you sleep under your desk, is that clear sir?
added on the 2010-03-31 19:36:40 by decipher decipher
sleeping under the tables isn't that much of a problem anyways. Just get earplugs and sleep between 4:00 -> 12:00 (night/morning). Drinking helps too ;_)
jazz: the second option is, you can drink "enough" and get your very own personal and private sleeping room in the showers, kindly assisted to the place by organizers even!
added on the 2010-03-31 19:46:08 by decipher decipher
sleeping ain´t no option @BP anyway ;) :P
boozing may be !!
Jesus christ....this is depressing...The Gathering have allready begun but breakpoint hasnt
added on the 2010-03-31 20:55:25 by Deus Deus
regarding the sleeping hall: is it possible to buy earplugs at the party since me, the genius, missed the stores today and actually thought there WAS a sleeping hall :)

I have been sleeping at hotels the last few times, but this year I'm so poor that only the fact that I prepaid the bus made me go ahead :)
added on the 2010-03-31 21:22:35 by nic0 nic0
there´ll be plugs for sure !
stuff your ears with sausages! WURST POWER!
added on the 2010-03-31 21:37:55 by leb00ster leb00ster
Does anyone know if there are any rules or whatever concerning the turntables at bp? I know there's been a setup past few years, and I'm considering bringing vinyl with me, but it depends on wether or not I'll get to actually use it (:
I would also be happy to bring my laptop & controller, if there is a free place in the line-up ?
added on the 2010-03-31 22:31:04 by numtek numtek
snakes on the plane are heading towards Frankfurt tomorrow!
added on the 2010-03-31 23:07:39 by waffle waffle
earplugs? we plug anything anywhere....
added on the 2010-03-31 23:28:16 by _docd _docd
Would there be anyone willing to bring a soldering iron with an incredibly small tip with them?

Would be much appreciated (by means of a free beer :P)
nic0: Free Earplugs are available at the infodesk, of course.

koeki, numtek: Please mail breakpoint2010@untergrund.net, and include a link to a mp3 of a live mix of yours. Also indicate what style you would like to play. We only have a few daytime slots left, and Yoda will decide based on quality.

Christoph680: We might have that here, depending on your definition of "incredbily small".
added on the 2010-04-01 01:02:11 by scamp scamp
Christoph680:: Ok, asked back, yes, we have that available in the organizers area.
added on the 2010-04-01 01:02:44 by scamp scamp
Very nice :D Now I just need to get that hot glue off my board without ripping all the tiny pieces off xD
Alright, I should record a mix tomorrow then :_)
@scamp: Ok. I'll record a mix and upload it tomorrow.
added on the 2010-04-01 02:18:32 by numtek numtek
free earplugs awesome :) thank you!
added on the 2010-04-01 10:11:06 by nic0 nic0
mod/nekomono: im also too poor to donate 250 - however smaller donations like last year might be interesting.

too bad, there aren't such a scene.org donation page like in the last year.
Maybe I can donate some beer, just ask me. :D
added on the 2010-04-01 12:54:46 by nekomono nekomono
I started my entry for the 96k game contest on linux, and now I wonder if I can submit it as is, or if I must port it to windows (finish/polish the game <-> porting).

The info at the website says that the 64k intro must be for windows, but has no platform limitations for 96k games.

If linux is ok, I suppose I have to provide a machine that runs the game. Then my doubt will be what set of libraries are not considered cheating?

added on the 2010-04-01 13:43:05 by lemoniac lemoniac
one day to go! \o/ woooo
one day to go! \o/ woooo
and i'm clicking too fast
lemoniac: 96k has same rule as Wild compos, e.g. use whatever platform you want as long as we can connect it to the projector. :)

for linux libraries that are definitely allowed are libc, libm, zlib, SDL (plus dependencies), Xlib (plus "related" libs), GL and GLU. anything beyond that is okay as long as it can be reasonably expected to exist on any linux box with 3D acceleration and sound - we'll decide this on a case-by-case basis.
added on the 2010-04-01 14:47:07 by ryg ryg


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