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We Go by Complex [web]

complex, we go - "fixed" version - P100+ only!

sorry but we were too exhausted to fix the timing, movements and editing
(they were made in a bit hurry... O:-)

reason for the release delay is our attempt to use MIDAS for playing music...
well... we failed :)  now its using pubic tiny gus xm and fabulous homebrew
sb support!

who-did-what

        jmagic          main intro coding, raytracer and other boring code
        saviour         panoramic 360+360ø routine & some other c++ stuff
        jugi            music and fonts
        dice&damac/dsd  textures for spheres (brutal scaling!)

complex@hut.fi
http://complex.jyu.fi

ps. we are planning a major production, but we lack 3ds artists... so if you
are full of new and exciting ideas and you can do total kick-ass keyframing
and 3d scenes, feel free to email us...

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