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Coralmod 0.5 beta by Coral [web]

                          Coralmod 0.5 beta

                            Documentation

             (C) Copyright Jari Saukkonen (Weed / Coral) 1995


What is a purpose for this player amongst other players?
It is "Own player, sweet Player" :).

;> 0.1á Legal stuff **********************************************************

     Jari Saukkonen (hereafter the Author) isn't responsible from anything
this piece of software might cause to your computer. Coralmod is intended to
play music modules, and it shouldn't wreck your computer, but if something
still happens, the Author isn't responsible from anything. You use this
program at your own risk.

     Also any commercial use is prohibited. You cannot include this software
on any CD-ROM's without a special written license from the Author.


;> 1.0. Info *****************************************************************

     Coralmod is a modplayer. It plays 4-8 channel Protracker, Noisetracker,
Startrekker, Sound Tracker and 8 channel Octa Composer modules (M.K. 6CHN
8CHN FLT4 FLT6 FLT8 OCTA). It is coded in pure pascal in two weekends and few
hours outside weekends :). The time spent programming this player is around
32-34 hours, where the first 21 hours were spent in the first two days.
(Does someone really need this info?)


;> 2.0. Hardware requirements ************************************************

     Coralmod requires a computer. Some memory is optional, and gus is a
must. If you manage to run this player without memory, please inform me,
because I haven't. You don't need to set your ULTRASND environment variable -
Coralmod autodetects your gus. Also you don't need to worry about irq/dma
settings, because CoralMod doesn't (yet) use those.


;> 3.0. Usage ****************************************************************

     Keys available in Coralmod:

           1-8   - Mute channel #
           /   - Set module position
          - / +  - Set mainvolume
           ESC   - the boring key

     Commandline:

         coralmod tune.mod

     plays tune.mod. Do not keep other commandline options.


;> 4.0 Future ****************************************************************

   + Better interface (Yes, I know it's a BIT CapaMod stylish =) ).
   + Support for S3M / XM / Other formats
   + Clock & Playing time. Because the player is still at beta stage, the
     clock & playing time are not available. Coralmod should also stop your
     clock :-).. will be fixed soon :).
   + Full Source. As soon as I get the source clean enough (and bugfree :),
     I'll include it in the package.


;> 5.0. Greetings ************************************************************

   Thanks:

     Gravis for magnificent SDK
     Robban / Cascada for Gusplay
     Mikmak / Hardcode for Mikmod
     Beta / Adrenalin for ADNMOD
     Flap / Capacala for volume table (unofficial scene standard? ;)

   Greets:

     Liket / Goto10, Fugitive / Splat, Sorbus, Rainmaker, Manticore / Mewlers,
     Distance / Orange,  Zundapp / Omena,  Doughnut,  Dual / Insane (Amiga),
     Gimle, Tonic, Mirror, Polarm, Proffa & Fitchew / Symptom,  Octoque / 3am,
     Aki Kaivola, Toni Ahola, Mikko H„m„l„inen + others I forgot.


;> 6.0. Contact information **************************************************

   If you want to contact me for example bugreports or other stuff,
   (Actually I encourage you to do that), please

 E-Mail:  drzach@pcuf.fi    DGI, GSN, finnish 90-area bbs's: Jari Saukkonen

 Snail:
         Weed / Coral c/o
         Jari Saukkonen
         Lehtokurpanpolku 4
         FIN-01450 Vantaa
         Suomi / Finland

    If you enjoy Coralmod, I would appreciate if you'd send me a postcard.

    You might also want to visit Coral Homepage, where the latest version of
    Coralmod will be available: http://www.pcuf.fi/~drzach/coral/

    If you just want to contact Coral 'as a group', mail to coral@pcuf.fi.

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