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Night Time by Loonies [web]

     __._        _.____   _.____   _.____   _.__    ____._    ____._
   _/  |/________\|_   \__\|_   \__\|_   \__\|__)__/  _ |/___/  __|/____
  _)   _/      /   /    /   /    /   /    /      (_   __|  (_____      (_
  \    \      /        /        /   /     \       /         /   /       /
  /_____\_____\________\________\___\______\______\_________\___________\
 - -diP--------------------------------------------------------------uP!- -


                              Night time   
                      Released at Revision 2016
                    4 kb executable graphics compo
	
Credits
=======
Code & Modelling: Psycho (psycho@loonies.dk)
 
Crinkler (2.0) used for compression.


Requirements
============
DirectX 11 graphics card (probably >1gb - large ray buffers)
DirectX Runtime June 2010 installed - OR d3dcompiler_47.dll (faster, included in win 8.1)


Info
====
Ordinary SDF raymarching with multiple rays per pixel...

Based on / inspired by some long exposure time local pictures by my cousin Peter.


Additional info
===============
http://www.loonies.dk
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