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First Shot by Spielkultur

  _____   _   __________   _    _____   _   ___________   _
 |  ___> <_> <__________> / \  / ____> / \ <___________> / \
 | |___   _   ___   ___   | |  \ \     | |___     ___    | |
 |  ___> / \ /  _> /  _> <   >  \ \    |  __ \   / _ \  <   >
 | |     | | | |   \ \    | |    \ \   | |  \ \ | / \ |  | |
 | |     | | | |    \ \   | |     \ \  | |  | | | | | |  | |
 | |     | | | |    _\ \  | |   ___\ \ | |  | | | \_/ |  | |
 |_|     |_| |_|   <___/  |__> <_____/ |_|  |_|  \___/   |__>
                                                  Spielkultur

 Members:
  * EviLord
  * Green
  * Heimer
  * Seantje

 Comments:
  * developed on {K6 II-450,192MB, MGA 1064, W95/DX6.1}
                 {P-200 MMX, 32MB, Banshee, W95/DX6.1}
  * tested on {K6-233, 32MB, Viper330, W95/DX6}

 Needed:
  * CW3220.dll (Borland runtime library)
  * SkBase.dll (our DirectX encapsulation)
  * DirectX 5.0
  * Arial ;)

[over]
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