hostile by TeVe
"hostile!" pc-demo by TeVe, released at marast'04, czech republic.
Technical Info:
Known bugs:
- texture compression support is needed to run this demo perfectly
- 16 bit mode is experimental, there can be depth buffer fight bugs
- At Win95/98/ME there's no display frequency configuration ability
- Medium and low quality textures are experimental use only if you haven't got
enough VGA memory (Med.:less than 64MB, Low: 16MB or less)
- This demo is a "threedayafterwork" production, don't expect to much
Windows:
Needs an OpenGL 1.3 compatible videocard (with lot of ram) and a standard
dsound soundcard. Should run without hardware t&l also...
in high quality texture mode you need at least 64MB VGA ram
Windows bugreports: pasy@freshmindworkz.hu
Linux:
You need the following softwares to run in linux environment:
- XFree86 4.2.1+
- glibc 2.3+
- OSS driver (without KDE's arts or Gnome ESD sound server)
And do not forget to give execute rights to binary: chmod +x hostile.lnx
Linux bugreports: pontscho@makacs.poliod.hu
All textures are stored so no precalculation needed...
This demonstration made with GPL or freeware modules/compilers.
If this version crashes, please report (it should work fine with nVidia
GeForce cards though).
Credits:
Code: pasy,Pontscho
Gfx: Maxie,TokY,pasy
Music: Just
Contact:
E-mail: pasy@freshmindworkz.hu
Homepage: http://www.freshmindworkz.hu/demoscene
2004/04/17
* * TeVe a fresh!mindworkz brand * *
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