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Gooroo Nation by Starry Knights Productions

                      Starry Knights Productions Presents:
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     A demo written by GooRoo (aka Chris Egerter), the newest member of SKP

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System Requirements:
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	- VGA or better
	- 386 is alright, but a 486DX is recommended

Soundcards Supported:
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	- SB, SBPro, GUS

Comments:
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	This demo is a collection of routines I have been working on over
the past 5-6 months.  Some of the parts are written partially by others, and
the proper credits are in the source (yes, it is available).  

Coding:       GooRoo/SKP (Chris Egerter)
Music :       Falcon/SKP (Aaron Gould)
	      Grand Verbalizer/WSP (Barry Egerter)
	      GooRoo/SKP
Graphics:     GooRoo/SKP
End Ansi:     Pyromaniax/SKP (Kevin Keenliside)
Music Player: Cyberstrike (Josh Jensen)

About the code:
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	I used the WordUp Graphics Toolkit v4.0 as a basic system to load
pics, palettes, sprites, etc.   A lot of the demo uses its own drawing
routines in assembly for speed, but a few commands from WGT were used, 
including the texture mapping, 3D rotation, bitmap resizing, palettes,
and image transfers.   I don't expect many other people have used WGT to
create demos like this.  I only did it because I wrote WGT, and know the
way everything works.  Hopefully you'll learn something new after studying
this code.

*****
MODE X (or any other tweaked VGA mode) WAS NOT USED IN THIS DEMO.   
Don't let anyone tell you standard MCGA 320x200x256 is not suitable any more!!!
*****

Greets go out to:
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	- All members of SKP
	- Cyberstrike (Respond to your mail!)
	- wReam (Thanks for opening the door)
	- Jare/Iguana (Wait till you see my realtime Gouraud-shaded terrain)
	- Scott Deming (Thanks for the FTP site organization)
	- Tran (Get off the 666 thang)
	- Vu Truong (here's more demo source for you)
	- KLF (Good techno)
	- Steve Cox (How's the Netblaster?)
	- Team Infinity (What do you guys do again?)
	- Necros (Keep making those great tunes)
        - Everyone who has helped contribute to WGT
	- Those great guys at iD for creating a Doomaholic out of just 
	  about everyone.
	- Everyone else on the Internet, especially readers of
	  rec.games.programmer

Additional Demo Info:
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If you've got a slow computer, or you just get plain bored of one of the
parts in this demo, hit a key to skip to the next part.  Currently the 
ESC key will NOT exit the demo.  You have to go through each of the parts.
(or press that reboot button!)

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