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Chlorella by DKW
[nfo]
screenshot added by 100bit on 2019-09-01 16:54:40
platform :
type :
release date : august 2019
release party : Xenium 2019
compo : amiga demo
ranked : 2nd
  • rulez 1
  • is ok 6
  • sucks 4
popularity : 50%
 50%
  • sucks -0.27
alltime top: #59514
added on the 2019-09-01 16:54:40 by 100bit 100bit

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No! Bad pacing, uninteresting "effects", buggy AMOS code.
sucks added on the 2019-09-01 17:06:11 by StingRay StingRay
Ouch! :(
sucks added on the 2019-09-01 17:30:29 by jammer jammer
Everynoe starts from something, this is second production made by Domel, so give him a chance... Maybe next one will be better. This one is interesting, but code is inperfect, there is a place for improvements. I'm waiting for his next production. Really. Nobody was perfect at first shoot.
added on the 2019-09-02 21:26:12 by Mandi Mandi
This is awful! AMOS is NOT viable as a Demoscene development tool. Whoever thought it was is delusional.
sucks added on the 2019-09-04 11:35:51 by Foebane72 Foebane72
OK guys, thanks for positive comments and the constructive criticism. you are right, and all I can say that I started working on it too late. It turned out as everyone can see. So to prove you and myself this shouldn't have gone so bad, I decided to create a reboot of this demo, this time without a tight deadline. Stay tuned...
added on the 2019-09-04 13:29:19 by domel domel
Yeah, better luck with your next prod as this wasn't very good :)

Quote:
AMOS is NOT viable as a Demoscene development tool.

Says the guy who has never produced anything himself...
added on the 2019-09-04 13:34:05 by britelite britelite
Check Syntex productions for some clever use of AMOS. Anyways, you don't need much computing power to achieve proper music sync and transitions, this is a question of polishing and design. AMOS is totally enough to push values to copper, blitter and sprite registers. Won't unlock the full power of the beast, but this is already a good start.
You'll get there Domel, go for it!
added on the 2019-09-04 13:50:54 by Soundy Soundy
Quote:
AMOS is NOT viable as a Demoscene development tool


You are wrong!
added on the 2019-09-04 16:08:19 by StingRay StingRay
Quite bad yes but let's see next productions.
added on the 2019-09-04 18:17:53 by Serpent Serpent
uh oh.....
sucks added on the 2019-09-04 20:26:26 by Frequent Frequent
A snout for courage.
added on the 2019-09-04 20:54:18 by Nosferatu Nosferatu
Quote:
Yeah, better luck with your next prod as this wasn't very good :)

Quote:
AMOS is NOT viable as a Demoscene development tool.

Says the guy who has never produced anything himself...


I've made three games with AMOS, back in the day.
added on the 2019-09-07 05:28:13 by Foebane72 Foebane72
Congratulations on completing the production, good luck with the next ones! :)
rulez added on the 2019-09-15 19:06:48 by Biter Biter

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