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Hexel by Ephidrena
[nfo]
screenshot added by puni^void on 2018-04-02 11:28:29
platform :
type :
release date : april 2018
release party : Revision 2018
compo : amiga demo
ranked : 2nd
  • rulez 64
  • is ok 2
  • sucks 0
popularity : 0%
 0%
  • rulez 0.97
alltime top: #1964
added on the 2018-04-02 11:28:29 by puni^void puni^void

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Excellent atmosphere !
rulez added on the 2018-04-02 11:32:20 by TheMechanist TheMechanist
cool
rulez added on the 2018-04-02 11:42:17 by nagz nagz
Definitely the best demo in the compo, I loved it!
rulez added on the 2018-04-02 11:43:43 by britelite britelite
Great!
rulez added on the 2018-04-02 13:44:29 by grip grip
Awesome production, best demo in the compo.
rulez added on the 2018-04-02 14:01:36 by JamieSkarla JamieSkarla
Best demo in the compo, not empty at all! Love the particles and super nice design!
rulez added on the 2018-04-02 15:23:44 by Todi Todi
Further very good looking AGA demo. My second favorite.
rulez added on the 2018-04-02 16:46:37 by DJM/DTA DJM/DTA
but how does it work???
rulez added on the 2018-04-02 17:16:32 by MrsBeanbag MrsBeanbag
Rulez
rulez added on the 2018-04-02 18:13:57 by rudi rudi
Fresh and cool effects. The particle stuff and the hex stuff were really neat.
rulez added on the 2018-04-02 18:21:40 by Preacher Preacher
Excellent demo!
rulez added on the 2018-04-02 19:44:08 by sLASH_1 sLASH_1
Probably my favourite from the compo, excellent design, polished presentation with technically interesting effects and wonderful music. Well done!
rulez added on the 2018-04-02 20:15:53 by bonkers bonkers
Really nice and coherent style in this one, and nice usage of dithering to keep both color resolution and screen resolution strong :)
rulez added on the 2018-04-02 22:53:47 by winden winden
great
rulez added on the 2018-04-02 22:57:08 by gopher gopher
I like it a lot.
rulez added on the 2018-04-02 23:38:19 by estrayk estrayk
Quite an excellent demo with great design (as expected) and really nice effects. Music is very nice as well. Thanks for the Cognac Frequent, I'm gonna enjoy it with the better half soon. :)
rulez added on the 2018-04-03 08:19:16 by StingRay StingRay
Top-notch AGA demo!
Nice bluish color palette. Hexagons are sexy!

Excellent music and a lot of well designed effects (that are, by the way, not just the usual c2p but a bit spiced with a clever use of the custom Amiga hardware).

That hexagonal voxel landscape with fog looks quite good and smooth!
rulez added on the 2018-04-03 09:02:11 by ham ham
Love the design and the 2d overlays. Effects are all done with good style too. Love the crunchy Foley sounding percussion on the music, top work frequent.
rulez added on the 2018-04-03 10:40:31 by djh0ffman djh0ffman
Beautiful effects and fitting music.
rulez added on the 2018-04-03 10:56:17 by Serpent Serpent
Simply excellent. #2 in the compo for me, narrowly behind Unique. Those particles are no doubt the best I've seen on Amiga. Consistent colors, pro music, this here is a prime example of how to properly package together a demo.
rulez added on the 2018-04-03 11:01:53 by break break
Nice evolution and remixing of effects we've seen in 6-7 other Ephidrena prods. :) Especially the radialblob was pleasing.

The demo has a lot of glitches and hiccups on real HW (060/50mhz) though.

(oh and in the linked youtube cap from AmigaOmega the voxel landscape doesn't seem to be hexagonal? plus the sync appears to be waay off )
rulez added on the 2018-04-03 11:02:04 by Korvkiosken Korvkiosken
I don't know well about Amiga but that particles are amazing
rulez added on the 2018-04-03 14:47:18 by FMS_Cat FMS_Cat
My favorite demo of the Amiga compo
rulez added on the 2018-04-03 20:00:32 by krusty krusty
mesmerizing!
really cool style and excellent music.
rulez added on the 2018-04-03 20:09:14 by a-move a-move
Nice.
rulez added on the 2018-04-03 20:27:52 by violator violator
what TheMechanist said =)
rulez added on the 2018-04-03 21:48:31 by HellMood HellMood
Good one
rulez added on the 2018-04-03 21:50:55 by Chainsaw Chainsaw
Pulsating, fascinating, technically masterly and with great, relaxing electronic sounds. You know how to make demos shine!
rulez added on the 2018-04-03 21:55:58 by Bobic Bobic
Love it. Maybe missing usual Ephidrena's amount of graphics, but still impressive. Defo my cup of tea. Good to see you guys back!
rulez added on the 2018-04-04 14:56:54 by AzzaroMWI AzzaroMWI
classy af
rulez added on the 2018-04-04 14:58:56 by ferris ferris
Nice consistent color scheme and lovely dithered deformations. A bit dull though. I don't mind slow at all, quite the opposite actually, but this hardly brought any emotions up which is a shame.
rulez added on the 2018-04-04 15:24:36 by noby noby
Nice :)
rulez added on the 2018-04-04 15:29:15 by kusma kusma
I very much enjoyed watching this.
rulez added on the 2018-04-04 16:10:04 by chock chock
Masterpiece ! *5*
rulez added on the 2018-04-04 21:57:20 by thomas^sd thomas^sd
holy crap it looked nice. superb design and effects.
rulez added on the 2018-04-05 22:03:00 by waffle waffle
so
rulez added on the 2018-04-06 19:32:48 by fyrex fyrex
Solid quality, love that chilly trancy track
rulez added on the 2018-04-06 19:42:02 by Triace Triace
Fresh design & effects, the best i have seen from EPH since Software Make The Dance Foam Oil.
rulez added on the 2018-04-07 22:54:14 by 4pLaY 4pLaY
fantastic from beginning to the end. very smooth + fitting tune.
rulez added on the 2018-04-08 08:37:06 by sensenstahl sensenstahl
I really liked this just until before the end, where somehow the consistent design and colors broke a bit.
rulez added on the 2018-04-08 10:58:33 by Kylearan Kylearan
really nice & polished
rulez added on the 2018-04-08 11:59:02 by daeel daeel
I wrote some details about this demo over at Amiga Demoscene Archive Linky
added on the 2018-04-09 14:40:52 by rloaderro rloaderro
Enjoyed this a lot! <3
rulez added on the 2018-04-10 14:37:53 by prowler prowler
Very nice and coherent demo with a great music.
rulez added on the 2018-04-10 14:43:42 by Soundy Soundy
Great to see EPH back :D
rulez added on the 2018-04-11 22:24:15 by Sir_Lucas Sir_Lucas
Nice!
rulez added on the 2018-04-12 09:47:05 by toms toms
Yeah !
rulez added on the 2018-04-12 11:28:45 by Beb Beb
Love to see a new Ephidrena prod!
rulez added on the 2018-04-12 19:47:11 by flynn_nrg flynn_nrg
Well, watched it on my miggy with B1260/50 MHz now and I'd really like to invert my upthumb. Slow as hell and with major visual glitches. Also it takes forever to load. Man, the Amiga scene makes me more and more disappointed. Is it all just about the compos these days?
added on the 2018-04-13 22:09:10 by grip grip
It worked on Frequent’s 1260/50 Mhz, the 1260/70mhz compomachine, fsuae and winuae. However both you and Slummy are getting glitches (ironically Slummy is running it on my own machine). I’m working on a final so I’ll look into these issues.
added on the 2018-04-14 05:14:30 by rloaderro rloaderro
Looking forward to it! My grumpiness is an airing of accumulated grievances from trying to run some good Amiga stuff from the last few years, with medium to poor results.

As for Hexel, I'm very happy about the combination of classic Amiga techniques and C2P, the particle effect looks especially Amiga-ish and lovely. If you manage superhires for the color cycling/reduction I think that might be an Amiga first? Can't remember ever seeing an shires effect.
added on the 2018-04-14 08:00:42 by grip grip
I have run some of these effects in super hires 1280x256 (blue/orange light tunnel and the hexatables). The problem with this is the high chip mem usage.

if run by themselves there is usually no problem, but I’m encountering memory fragmentation issues when run as part of the full demo and then the demo quits because there is no block large enough to hold the planes available. So a different allocation scheme could do it.
added on the 2018-04-15 06:10:44 by rloaderro rloaderro
Extra thumb up for the extremely interesting write-up!
added on the 2018-04-15 09:59:59 by Kylearan Kylearan
Sweet, liked it a lot.
rulez added on the 2018-04-15 11:37:19 by Ramon B5 Ramon B5
wow so so nice! EPH one of my favourite Amiga groups drops a beauty like this, that illuminated voxel object, hexatable tunnel <3 And what a lovely poised and delicate track from Frequent, one of my favs for sure!
rulez added on the 2018-04-17 12:11:29 by keito keito
ein hexel buntes!
lovely stuff :)
rulez added on the 2018-04-17 20:41:41 by gman gman
Hexagonal awesomeness.

Some tech info for loady:
Tried to run it from a MediatorPCI-ZIV/Picasso/VoodooIV and it wouldn't properly switch to PAL output on the CRT. Music was running but nothing happening visually.
Later ran it from a standard Hi-Res resolution and it ran.
Had a couple of those colour glitches here and there. Some of them actually oddly added to the atmosphere because they appeared in-sync [insert Timberlake parody] ;)
rulez added on the 2018-04-17 21:07:29 by d0DgE d0DgE
Can't get it to run here :(
A1200 w/ Blizzard 1260, 64mb RAM.

From WB, spends a while loading and starts, but is just all glitches - nothing recognizable on screen.
From clean no startup sequence boot, goes straight to guru meditation without the loading progress.
added on the 2018-04-20 07:39:10 by dnlb dnlb
@dnlb : That's really weird. A1200 with 060 and 64MB should be enough.

@dodge : I don't have cybergraphics support anymore after I stopped using system friendly startup. I had a lot of issues trying to be system friendly on Neonsky and decided to throw out all system friendly code and just bang hardware (getting a new set of problems in the process).

I just do LoadView(NULL) at some point to tell the system the demo is using all customized screens. Do you know how I can "properly switch to PAL output on the CRT?"

Anyway keep the bug reports coming. I may come jumping at you for testing purposes before releasing the final.
added on the 2018-04-20 11:38:51 by rloaderro rloaderro
Quote:

I just do LoadView(NULL) at some point to tell the system the demo is using all customized screens. Do you know how I can "properly switch to PAL output on the CRT?"


LoadView(0 ) followed by 2 WaitTOF's is usually enough. If you want to be 10000% sure a PAL screen will be opened, you can open a small "fake" system screen (1 Bitplane) as well, then it should be 100% guaranteed that system switches to PAL.
added on the 2018-04-20 11:42:39 by StingRay StingRay
The demo doesn't correctly switch to PAL when started from a Euro72 screen. Need to switch to regular PAL hires in WB first and it's fine.
Otherwise I don't think I had any major issues on real hw. The frame rate was sometimes a bit inconsistent and the precalc is quite long though.
Great demo. Some of the voxel parts looked maybe slightly too similar to older demos.
rulez added on the 2018-04-20 12:03:54 by dodke dodke
I have checked the code, here are your tasks for the final:

1. Add a config check so demo won't crash on systems without FPU.
2. Fix your "InitView" code! Remove the call to RemakeDisplay() after WaitTOF() and the demo will happily start from non-native screen modes! And while you are at it, there are much easier ways to store the current view than calling ViewAddress(). :)
added on the 2018-04-20 15:51:22 by StingRay StingRay
For 1) do I need to ask it a difficult math question to see if the fpu is there? ;)

For 2) How do you know this stuff? Grarr

I still owe you 1 crate of beer (can be converted to equivalent alcohol currency such as cognac if you like that) and now maybe 2
added on the 2018-04-20 16:13:22 by rloaderro rloaderro
I am stunned. And thank you for not going for yet another crowd-pleaser soundtrack!
rulez added on the 2018-04-20 16:51:07 by mueslee mueslee
Quote:
For 1) do I need to ask it a difficult math question to see if the fpu is there? ;)


That actually might be worth a try. :D

Quote:

For 2) How do you know this stuff? Grarr


In this case: Decide to check why the demo doesn't work from RTG screens during a very boring meeting at work, load ReSource, look if WaitTOF() is called, find code which "probably will cause the problem as it isn't needed at all", disable said code with a $6004 opcode, test demo, write about it in the comments on Pouet. :D

Quote:

I still owe you 1 crate of beer (can be converted to equivalent alcohol currency such as cognac if you like that) and now maybe 2


Yay. \:D/ My only motivation for fixing your code. :)
added on the 2018-04-20 17:08:53 by StingRay StingRay
Superb voxel-like & particles!
rulez added on the 2018-04-21 14:56:34 by Hicks Hicks
Well done. Dunno why the scroller was backwards/upside down though. :)
rulez added on the 2018-04-21 21:28:42 by phoenix phoenix
I’d be happy to test a ”beta” final on my glitchy 1260. @amigagrip on twitter.
added on the 2018-04-24 00:00:21 by grip grip
Dunno how to judge this one, if this was pure AGA it would have rocked.
added on the 2018-04-24 00:06:01 by Zplex Zplex
Zplex: What do you mean? This demo runs fine just with AGA (no GFX card).
added on the 2018-04-24 01:16:52 by ham ham
I believe a lot of these effects could run fine on lower spec a1200 with some work. As 060s are becoming really rare it is a bit sad that these 060 demos almost never run on real hardware (only in emulator and youtube)
added on the 2018-04-24 03:08:35 by rloaderro rloaderro
Nicely done
rulez added on the 2018-04-24 04:14:04 by cxw cxw
@grip : Thanks! I'll finish debugging on Frequent's amiga first and then I'll send you something for test.
added on the 2018-04-24 06:34:02 by rloaderro rloaderro
Good stuff, good music, good Ephidrena :)))
rulez added on the 2018-05-02 19:17:39 by mccnex mccnex
Very good demo !
rulez added on the 2018-05-04 22:50:29 by frost242 frost242
Some very nice renderings here.
rulez added on the 2018-05-11 21:53:04 by baah baah
Sweet stuff - very nice and moody music!
rulez added on the 2018-05-12 00:46:56 by neoman neoman
Cool
rulez added on the 2018-05-21 17:48:25 by magic magic
Final version is out Link

- Some "faster" routines
- Triple buffering
- Used 100% asm here and there
- Benchmark against partyversion using --fps commandline option
- Fixed flickering artefacts
- Fancy screen mode switch to pal
- Cpu/Fpu detection (even added 68080 detection for when the Vampire AGA gets out :) )
- Overlay disable option (to avoid seeing the effect explanations)
- Copper gradient on the scroller part
- Ease in ease out motion for the logos
- Misc small timing changes
- Reduced memory usage (but still needs > 32 MB Fast)
... perhaps even more!

Thanks to Frequent, Teo and Grip for the testing. I didn't dare to contact Dnlb as he got some scary bugs which might delay the final to next year :) If you are reading this I hope this final works for you by sheer luck.
added on the 2018-05-29 13:07:01 by rloaderro rloaderro
Nice final version! Noticeable better. (Tested on A1200 060/50MHz)
added on the 2018-05-29 13:42:41 by ham ham
hexellent!
rulez added on the 2018-06-09 08:19:15 by Ok3anos Ok3anos
Final ver works on my machine now, thanks :D
Buttery smooth too, with the exception of the voxel flyby.

Demo itself is nice, I really like the vibe from the colours and just general laid back design :)
rulez added on the 2018-06-12 06:00:04 by dnlb dnlb
I really enjoy watching this one! Not only has it nice design and effects, but the music is brilliant. :)
rulez added on the 2018-07-23 11:55:18 by puni^void puni^void

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