Fidel information 17 glöps

- general:
- level: user
- personal:
- first name: Jakub
- last name: Pamulski
- demo MS-Dos Z
- @moozooh: yes, frame rate is a shame (capture is from pentium 233mmx); this code is from 18 years ago when I started learning C :) Only this subpixel particles I made one day before party in 1h. In original version simple dots were used. Actually this was first bigger thing I made in C. Do no put any attention on optimization just want to make first demo :) Yes, I know it looks crappy compared to the prods from those times. When I saw Tesla/Sunflower at Horizon2k I was very happy I had not finished my production :) but now i do not take my prod so seriously as then :)
@wbc\\bz7: asking about fonts? :D damn 5am in the morning at the party place, greetings part left only... too much caffeine in the blood to see clearly :) - isokadded on the 2018-09-07 17:42:48
- demo MS-Dos Z
- Archive updated with module. Thx Radi!
- isokadded on the 2018-09-06 15:09:54
- demo Windows MacOSX Intel memory remains by Oftenhide
- Really nice, especially end scroll's background effect.
- rulezadded on the 2018-09-06 00:03:51
- demo MS-Dos Z
- As skarab said :) Totally agree in case of code :) but come on, music and graphics are nice :)
I have just transfered updated archive to ftp.scene.org incoming folder. I will update the link soon. - isokadded on the 2018-09-05 23:40:17
- 64k Windows Bros Before Foes by Poo-Brain [web] & Logicoma [web]
- 2:10 damn honeycomb is awesome!
- rulezadded on the 2018-08-20 20:24:31
- 16k Atari XL/XE Gretro Filler by Agenda
- ;)
- rulezadded on the 2017-12-20 16:15:20
- demo Windows Amiga AGA Rise And Shine by Elude [web]
- Nice!
- rulezadded on the 2017-09-20 08:10:09
- 64k Windows engage by Logicoma [web]
- IMO the best one. Greetings part is the best one.
- rulezadded on the 2017-04-19 10:33:13
- demo Windows Super Medium by Still [web]
- Very good demo!
- rulezadded on the 2016-10-21 16:53:26
- 4k MS-Dos Opaque by Butchers
- Well... nice idea, but I do no know if this crappy intro is worth more time to spend on it :) I lost source code but it is com file so will be easy to disassembly. Actualy the whole idea was to make something different than just simple 32bpp using VESA, that is why I implemented dithering.
- isokadded on the 2016-09-15 12:16:00
account created on the 2015-10-16 06:37:26