codise information 135 glöps
- general:
- level: user
- personal:
- first name: Max
- last name: Vilkki
- portals:
- csdb: profile
- demozoo: profile
- cdcs:
- cdc #1: Future 1999 by Pers' Wastaiset Produktiot [web]
- demo Linux Windows MacOS AI.EXP 002: Osmium by Dahlia & Rozware
- Elites gonna elite. I’m glad I’m not one of you.
But please do you and make more and better demos. That’s what I’m also trying to do with these party prods. As in learning not just vibing shit. - isokadded on the 2026-07-23 21:33:39
- demo Linux Windows MacOS AI.EXP 001: Serpent in Paradise by Codise & Greippi Ensemble
- "I am curious as to what the LLM did": it improved small parts to my engine with some parts I've been too busy and lazy to do, improved the release build scripts and capture & encode scripts. It also wrote the JSON mostly which controls the visuals so basically animating stuff using the ready made parts from the engine. It also wrote the background shader effect and the snakes. So my role was directing the visuals and not as the coders for the demo. Although I'd say still about 95% of the demo engine this runs on is hand coded without the use of AI.
"Codise's demoengine MCP when? :D" hahah, isn't it just better that is writes the JSON, shaders etc and just runs the binary. No API needed. - isokadded on the 2026-07-19 19:24:00
- demo Linux Windows MacOS AI.EXP 002: Osmium by Dahlia & Rozware
- Second part of my AI.EXP series where the mission is to answer the questions for me personally does it make sense to use AI for making demos and specifically were does it make sense.
Party-vibecoded the visuals in about 8 hours during Saturday. AI improved the hand made demo engine in this release too. Added support for beat syncing and improved the post-processing support a bit. Roz made the music without any usage of an AI. I've dreamed of making a techno demo so this is my first attempt at it.
Enjoyed directing(?) this production and it turned out better than I would have expected. - isokadded on the 2026-07-19 18:28:34
- demo Linux Windows MacOS AI.EXP 001: Serpent in Paradise by Codise & Greippi Ensemble
- Actually Fable 5 credits were used for this prod. :D So probably the limiting factor was the vision and not-very-up-to-date OpenGL 4.1 based 3D and demo engine.
- isokadded on the 2026-07-15 18:38:21
- demo Linux Windows MacOS AI.EXP 001: Serpent in Paradise by Codise & Greippi Ensemble
- Quick 5h party prod compo filler demo made with AI. Human made music recorded near the party place. Made on top of custom 95+% handmade demo engine.
Won Black Valley 2026 Wild compo at Blaker, Norway because there weren't many entries and all other entries were photos.
First part of my AI.EXP series where the mission is to answer the questions for me personally does it make sense to use AI for making demos and specifically were does it make sense.
Linux and Mac builds will be released soon. - isokadded on the 2026-07-15 17:16:48
- demo Wild X-Demo 5 - We are the robot by CraftWork
- Some basic effects and bit too loopy but classics never die!
Thank you hitchhikr for finding this lost demo! - rulezadded on the 2026-02-20 19:09:04
- 256b Wild Ninohachijoo by AFWD
- Added final version with source code.
- isokadded on the 2025-08-03 15:05:53
- 256b Wild Ninohachijoo by AFWD
- 256 byte intro for the Sharp X68000.
- isokadded on the 2025-05-26 06:45:03
- demopack Amiga OCS/ECS Summer of Finals by Hackers [web]
- Got this as a floppy disk at the lobby in ZOO 2024. Didn't have any clue what the Summer of Finals meant. Later watched the contents with a real Amiga 500 with couple of friends & beers and was pleasantly surprised. Contains the final(?) versions of Forest 500 and Our Monochrome Sandcastle with many fixes & tweaks and some extras too. Kudos to Hackers!
- rulezadded on the 2025-05-02 00:45:27
- game Windows Skilander by Hackers [web] & Hiihtoliitto
- DEATH!?!?
- rulezadded on the 2024-04-02 23:41:29
account created on the 2001-08-05 12:24:37
