noby information 7381 glöps

- general:
- level: user
- personal:
- portals:
- demozoo: profile
- cdcs:
- cdc #1: my bird-cage by jamm
- cdc #2: Caero by Plant & Electromotive Force [web]
- cdc #3: { by Downtown [web]
- cdc #4: Hätä by Da Jormas [web]
- cdc #5: hello:FRIEND by Fairlight [web]
- cdc #6: collektikum by Calodox
- cdc #7: Markov Chant by Limp Ninja [web]
- 64k Windows Tension by Digital Dynamite [web] & Aenima [web]
- always a delight to enjoy pure craftsmanship and dedication or tributes to sources of inspiration, but what i first and foremost enjoy about exercises like this is observing the ways in which have surpassed 20 year old offline rendering, and the ways in which we're still catching up :)
- rulezadded on the 2025-08-21 14:56:27
- demo Windows Planet Risk by Andromeda Software Development [web]
- the blood vessel over 20 years later still holds up extremely well, and is super impressive considering the age. some of the other more abstract visuals such as the refractions are still very pretty as well. a mixed bag but delightful in its own peculiar ways.
- isokadded on the 2025-08-21 14:42:39
- demo JavaScript WUNDERLUST by Gray Marchers [web]
- far from the most inventive or forward thinking demo in recent times (or even in this very compo), but an enjoyable work to look at overall; lots of passion. while the music isn't to my taste really, you can really tell that this is directed by a musician who knows that they're doing :)
a lot of the editing is way too metric for my taste, but i just love that there's a clear understanding with the pace at which the camera is moved at different scenes, and in general how the cuts work (the first cut and camera angle of a new scene, the order in which new angles are presented, use of parallax, etc.). aside from the visual fidelity and appealing pop music, i believe it's largely these details that lead to the high success rates of Grey Marchers demos in the compos.
also what cce said. - rulezadded on the 2025-08-12 00:51:42
- demo Windows Echoes of the Mainframe by Pyrotech
- Quote:
@noby sadly more or less all 3d assets are downloaded from the internet. AI art, downloaded assets and a commercial 3d engine. Not my cup of tea. But considering the high placement, this is what the scene wants.
well i was afraid of that obviously, but wanted to give the benefit of the doubt because i really did want to find at least something to appreciate here. but with that in mind i need to update my vote…
(i don't mind unreal too much though, but if you just want to use a third party rendering engine to display cool graphics, then at least make the damn graphics yourself) - sucksadded on the 2025-08-12 00:44:23
- demo Windows Project Avarus by Pyrotech
- cheesy as it is and obviously far from perfect, this is still the Pyrotech demo with by far the most heart and intent behind it. even the flaws are kind of charming and endearing. it's as if i feel like i can tell the state of mind, the place and time in which this was made. i stand behind my 16 year old self's thumb.
- isokadded on the 2025-08-10 16:03:46
- demo Windows Echoes of the Mainframe by Pyrotech
- a definite improvement over some previous iterations, but what are we doing here, really? a smattering of very safe, generic cyberpunk tropes thrown into a blender. what's the intrigue? certainly not pacing and editing that seem to deliberately try to mismatch the music (which itself is frustratingly limp and forgettable) in every conceivable way. it's as if there's no script whatsoever, but just a sequence of events that occur (someone releases 'butterfly' of some sort, it flies away, the person rides away, picks up the butter fly again, rides some more, gets off, walks away with other identical unidentifiable characters as if on a catwalk), but there's no narrative coherence or a throughline that assigns any meaning to… anything. perplexingly shallow in a way that the feeling overrides everything else going on for me.
assuming at least the graphics assets are primarily custom made for the demo, i can at least respect that, but considering this is still content-wise extremely hollow, and i can't even give props for putting together a decent looking 3D rendering pipeline, i'm kinda running out of anything positive to say. again, some of the ingredients are neat enough, but the presentation is woefully inadequate.
Quote:See if anyone would actually download demos to watch them, "UnrealGame-Win64-Shipping.exe" would be a clue.
tbh the awful unreal engine lens flares should already be a big enough clue to involved with (or even regularly watching) modern high end PC demos, or just modern graphics rendering in general - isokadded on the 2025-08-10 15:54:28
- demo Linux pöytä by U+1F35E
- keep doing your thing, but i found myself oddly disinterested and a bit bored but this this time around… i guess the novelty is starting to wear thin for me
- isokadded on the 2025-08-07 17:34:10
- demo Windows Fast Forward II - Encore by Doomsday
- some decently nice looking parts, but i also expect more from Notch demos. not really sure at what level of seriousness i should be watching this… :)
a worthy spiritual successor to Ekspert demos, however! - isokadded on the 2025-08-04 19:17:52
- demo MS-Dos/gus Oedema animae cogunt by Rustbloom
- stellar. while i loved all of the DOS demos in the compo, this one stands out to me despite being the "lowest end" out of all of them. the concept and execution thereof are so tight and inventive. the high-res 1-bit visuals are just irresistible. only the music is perhaps a slightly strange choice—not entirely to my taste—but its heavy, morose, even somewhat sacrosanct tone is still surprisingly fitting.
like said, personal favorite, and definitely should've made it into the top-3 among the other DOS demos. - rulezadded on the 2025-08-03 16:16:54
- demo MS-Dos MS-Dos/gus Demoded by 7dUMP & SandS [web]
- what a blast, straight out of 1994, one of the three absolutely massive DOS demos in the compo. full of finesse and attention to detail, and super tight pacing and editing. aesthetics on point, loved it all the way.
and not to be needlessly provocative, but this honestly wipes the floor with all amiga demos from recent years, which is all the more impressive considering that there have been some solid amiga demos in recent times too. glad to see DOS getting some love after a while again :) - rulezadded on the 2025-08-03 16:11:44
account created on the 2008-09-03 17:50:37