freem information 13 glöps
- general:
- level: user
- personal:
- first name: el
- last name: freem
- invitation Wild 68k Inside Announcement by Dekadence [web]
- Platform (and DKD logo) thumb.
from the .nfo:
Quote:The .zip ROM may work with GnGeo or it may not. I've yet to figure out a good way to provide a version that reliably works on emulators.
I've managed to get this running on MAME with the included zip ROM, with the following notes:
MAME seems to choke on the '-' in the original filename, so the included ROM zip should be renamed to "dkd68kng.zip" and put in the "roms" directory.
The neogeo.xml file in the "hash" directory needs to be edited. Add the following to the bottom of the file, just before the closing </softwarelist>:
Code:<software name="dkd68kng"> <description>68k Inside Announcement</description> <year>2023</year> <publisher>Dekadence</publisher> <sharedfeat name="release" value="AES" /> <sharedfeat name="compatibility" value="MVS,AES" /> <part name="cart" interface="neo_cart"> <dataarea name="maincpu" width="16" endianness="big" size="0x100000"> <rom loadflag="load16_word_swap" name="202-p1.bin" offset="0x000000" size="0x080000" crc="b10d2cb6" sha1="6a63f5424e3b5ae3e97fbf0e1841b8cdfd5740f2" /> </dataarea> <dataarea name="fixed" size="0x040000"> <rom offset="0x000000" size="0x020000" name="202-s1.bin" crc="2e4238d1" sha1="f556cd9afcf53c3a1128cdaa639d49fb3abfa3ed" /> </dataarea> <dataarea name="audiocpu" size="0x010000"> <rom offset="0x000000" size="0x010000" name="202-m1.bin" crc="de1963da" sha1="f133785dfe437a2a1235f39521c6a64949cf4823" /> </dataarea> <dataarea name="ymsnd:adpcma" size="0x100000"> <rom name="202-v1.bin" offset="0x000000" size="0x100000" crc="d1b3294e" sha1="1aa1cf1951b8848a5e5a58b155656101dc51298e" /> </dataarea> <dataarea name="sprites" size="0x200000"> <rom loadflag="load16_byte" name="202-c1.bin" offset="0x000000" size="0x100000" crc="d1d755d8" sha1="7d892886db756cae59474f619a814c97d4041154" /> <rom loadflag="load16_byte" name="202-c2.bin" offset="0x000001" size="0x100000" crc="4d751816" sha1="276d13a5a91e5f86f07d2cf644f898386846c435" /> </dataarea> </part> </software>
The demo can then be run using "mame neogeo dkd68kng" (to run on MVS/arcade), or "mame aes dkd68kng" (to run on AES/home) - rulezadded on the 2023-01-09 02:59:02
- demo NES/Famicom high hopes by aspekt [web]
- Hm, I forgot to thumb this? Probably still the best NES demo as of 2017.
- rulezadded on the 2017-06-24 18:36:09
- demo Nintendo 64 MGC 2011 demo by Retroactive [web]
- finally got around to watching this on real hardware; still makes me feel as good as I did when I first saw it.
- rulezadded on the 2016-11-28 01:47:10
- demo Wild DIFF by Citavia [web]
- Enjoyed this one during the compo, but had to test the other screen modes before I could thumb it ;)
For those interested in the technique used in the demo, blastar has made a thread about it, with source code available as well. - rulezadded on the 2016-04-04 04:42:34
- demo Wild Visual Novel by Trilobit [web]
- Pretty cool demo, especially having seen it evolve over time into the final product. +1 for the music as well.
- rulezadded on the 2016-03-30 02:24:12
- game Amiga OCS/ECS Chase by Wanted Team [web]
- IIRC the game was written as a simple introduction for an article about programming NES games in C, so it's not really too long.
thumbs for the port. - rulezadded on the 2016-01-08 06:34:45
- intro Wild Eira by Resistance [web]
- Platform thumb, always nice to see Neo-Geo demos.
- rulezadded on the 2015-12-30 05:38:05
- intro Wild Twister in a mirror
- Twister in a mirror intro by blastar (who has coded a few Neo-Geo homebrew demos and games before).
This prod is for the Neo-Geo (as well as the Neo-Geo CD). - isokadded on the 2015-12-20 00:50:30
account created on the 2007-10-27 18:54:25