donoe information 1 glöps
- general:
- level: user
- personal:
- first name: Troels
- last name: Østeraa
- demo Linux Windows Die Ewigkeit Schmerzt by Neuro
- I really like this prod, but i have only tried the windows port. It would be nice with a possibility to change screen res, but it's just small details.
I'm trying to get the demo working on opensuse 10.2, where i did a custom private install of Python 2.4.4, because it doesn't work with 2.5. I'm using the fglrx 8.35.5 with ati mobility firegl v5200 (~x1600). But this is what i get... Anyone have any ideas?
Code:(everything seems right before here) ... ... File "/root/Desktop/neuro/lib/nedu/demo.py", line 81, in import_scene return __import__(scenename).Scene(demo=self,**kargs) File "/root/Desktop/neuro/scene_main.py", line 31, in __init__ self.scenes[0.0] = scene_goin.Scene(demo) File "/root/Desktop/neuro/scene_goin.py", line 64, in __init__ self.grow1 = growfx.Grow(color=(1.0,1.0,1.0),seed=667297) File "/root/Desktop/neuro/growfx.py", line 40, in __init__ self.globalmat.realize() File "/root/Desktop/neuro/lib/nedu/material.py", line 85, in realize self.shader_program = GLSL.create_program(self.shaderassembly) File "/root/Desktop/neuro/lib/nedu/GLSL.py", line 286, in create_program vs = compile_vertex_shader(vcode) File "/root/Desktop/neuro/lib/nedu/GLSL.py", line 212, in compile_vertex_shader vertex_shader.compile() File "/root/Desktop/neuro/lib/nedu/GLSL.py", line 172, in compile raise ShaderCompileError,log nedu.GLSL.ShaderCompileError Error in sys.excepthook: Original exception was: Error in sys.excepthook: Original exception was: Error in sys.excepthook: Original exception was: T60p:~/Desktop/neuro #
- rulezadded on the 2007-07-07 18:43:03
account created on the 2007-07-07 18:34:26