UnitZeroOne information 3 glöps

- general:
- level: user
- personal:
- first name: Ralph
- last name: Hauwert
- demo Flash Area Unstable by Badsquare
- hardy : it is an icosahedron; it's being tesselated after generation.
A problem with raymarchers in flash is obviously resolution. In an earlier version of this I had an adaptive subdivision of screenspace blocks, but the interpolation routine wouldn't be fast enough at 1024x768 (the original resolution we where aiming for).
Now that Flash will get hardware accell, this will all change. In a way for me it partly loses the charm, because like Amiga's and C64, this little software renderer has it's nooks, crannies and tricks to get things done fast, which makes it a platform on it's own. - isokadded on the 2010-10-30 13:52:43
- demo Windows moskwa by Quite
- Single effect is no problem but it doesn't pay off.
- isokadded on the 2010-10-28 19:10:53
- demo Flash Area Unstable by Badsquare
- jalava : Let's first get to all the molehill stuff ;-)
- isokadded on the 2010-10-28 12:58:02
- demo Windows MF Real by Kewlers [web]
- The greetings & soundtrack make it for me. Wondering how the head instancing works. Are those just imposters ?
- rulezadded on the 2010-10-26 02:06:59
- demo Flash Area Unstable by Badsquare
- dwarf : The demo was designed by Sander.Focus (dutch), coded by me (dutch); synced and music by Gloom (norsk). 66% dutch and still norwegian style. Damn, those norwegians really do know how to put their stamp on things ;-)
- rulezadded on the 2010-10-26 02:04:17
account created on the 2010-10-24 23:47:51