Iridon information 5 glöps

- general:
- level: user
- personal:
- first name: Stefan
- last name: Holmqvist
- intro Amiga OCS/ECS Still Snacking by Batman Group & Capsule
- Quote:
You don’t know me, nor do you know what criteria I use to make a comment. So implying that I didn’t understand it, or that I came in with bad intentions, seems completely off and, frankly, ridiculous, not to say something harsher.
I think ridiculous is harsh enough. And maybe that what I react to in the negative comments in general. They are harsh, for me bordering on rude.
I did not say you did not understand. I never implied that you had bad intentions. I said that as the context is clear I personally find (not just your) negative comment of little value to me personally. You can write whatever you want. I have not blocked or gatekeept anthing, and you are true that I do the same as you, comment unfavorable to something. I (again my own opinion) its a bit different to react on some comments (again not just yours) but then again you are free to write what you want, same as I of course.
In the end for me its all about the tone, and I leave it up to other to judge how my tone to you have been compared how your tone to others have been. This heard mentality you speak about I find as much when it comes to critique of a production.
Again, I agree with you about what I personally want in a demo. I have nothing more to say really as I think we both stand pretty firm in our sides here.
Anyway, maybe I misread you, key is that there is a lot of harsh things around so maybe that is why I "reacted" Take care - isokadded on the 2025-07-30 13:55:46
- intro Amiga OCS/ECS Still Snacking by Batman Group & Capsule
- To the punisher. I did not get that his saying was that it’s only about breaking records. He stated that records have historically been the backbone of the demo scene.
I have never been a fan of the records but I understand the purpose of it. And no it’s not just about ego boosting but exactly what it is : trying to push the hardware to its limits and beyond under certain conditions. That’s all.
Same as we compete in music and compete in art we compete in code.
Often this code is to bring art, design and audio together to a common artistic experience. But sometimes it’s just for the sake of pushing the hardware.
Do I truly enjoy such ? Again not so much. Clearly not as much as an artistic demo. But I don’t judge it as I see it differently.
What I find a bit ironic is again how AI art is bashed although the use of images and reference has been going on for ages.
Also I smirk inside when people complain that it’s not artistic enough. Same people (sometimes) complains of a demo uses precaled data. Or just some restored images to achieve an effect. Then suddenly it’s not technical enough and suddenly that demo even though it visually amazing gets disqualified (like some still hate Eon for not being so techy or - FX enough.
For me the biggest thing here is that the context here is clear. It’s Amiga more rows. And yes. It can be presented more nicely. Fair to point that out. What is not fair is the tone that a product is wrong or bad or boring. When it’s clear what to expect. You should know before you even watch it and know it’s probably not for you. And I think giving negative comments in this context it’s just well… of no value. My 5 cents - isokadded on the 2025-07-30 11:39:44
- intro Amiga OCS/ECS Still Snacking by Batman Group & Capsule
- Checking this on my mobile so need to check deeper tomorrow regarding the tech side.
About the AI image. Why not? It’s clearly a pure tech race as this point. With a cocky nudge to each other for every step forward = hence the image motive.
People are talking about standard but for me the standard of comments are complains are getting worse and worse.
As Rhino mentioned. Where is the focus on the code?
It’s like the level when one throw up a design sketch on the table and state “hey what do you think about the idea, don’t focus on the drawing quality that is not the point” and the reply is “it looks a bit unfinished” = people don’t listen or care to listen. - isokadded on the 2025-07-30 01:08:11
- demo Amiga OCS/ECS Fracture Reduction by Cosmic Orbs [web]
- Wow the colors... oh the colors. Love it!
- isokadded on the 2025-07-01 20:08:53
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
So, you’re refering to me. Make that 30 years
Yes it seems we have different experiences here. I myself has been working now for a bit over 30 years and main reason I have not dwelled more into AI usage so far is simply because the tools and the results have been taking me longer than without it. But for sure when it gets better or I get more knowledge I will rely on it case based.
And to be clear. When I say many artist embrace AI art I does not mean they write a prompt and sell that. It means that they use it for ideation inspiration, brainstorming, concept ideas or to get some texture to be used in Photoshop as brush pattern or to use as reference etc.
Basically same as the do and have been doing all the time. On computer and before computers.
And I don’t see any soul selling into this. As little as it would be soul selling to use stock images for reference or in photo bashing etc etc.
in most cases AI art is more a stock image generator. And few artist use it directly mainly again because it’s not fitting in style or being good enough or the toolset itself is so clunky that to generate something more full piece with control take longer than do it oneself or with more classic forms of reference or computer aided assistance.
Regardless our different opinions and experiences AI generative visuals are here and going to evolve and be used more and more and the tools is going to be better allowing more and more control. Basically as common as Photoshop filters.
Not saying that stuff made with Photoshop filter is good. But I find it hard to believe that most artist or designers have never used those filter in a creative way with good results due to wanting to speed up their work process bold text - isokadded on the 2025-04-23 23:15:42
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
Again, I disagree. Quote contrary in my experience. But maybe we’ve been swimming in different echochambers.
I refer to people who has worked professionally for say 10+ years in the field of games, architecture, previz, movies, books and magazines. - isokadded on the 2025-04-23 19:19:54
- demo Amiga AGA Skywards by Darkage [web]
- True I was unclear. It’s a lot artist that bash AI art that see it as the enemy.
And then there is artist who embrace it
And then there is those who really normally don’t do so much that most of all bash AI art.
I would say it’s most novice and aspiring artists who bash AI art. While the more commercially experienced the artist is the more they already have embraced AI art into their work pipeline.
Same regarding coders - isokadded on the 2025-04-23 17:35:50
- demo Amiga AGA Skywards by Darkage [web]
- Quote:
As a compiler engineer, I beg to differ. ;)
Haha yes. Also if wonder if they would revisit their statement when AI/ML more enters the field of compilation (unless it’s already have - you probably know more about it)
Also to make say C++ code compile in a performant way often it need the code to be presented in a certain way to get the INTENDED result. And it’s still the same with AI. At least if one want control. Prompting and other tools as control net etc require a certain time and skillset to output what is wanted.
So to say that AI handles most of the creative part is not true. Of course if one writes “make cool sci fi picture” that might be true.
Still for an intended output usually the creator has a picture already in their head that they want to happen and it means they need to communicate with the AI in such way to get that. Which is not trivial.
I think one big problem is many who bash AI is not artists. They just write something and get a “cool and detailed realistic” image as result and is super happy with that. End.
That is of course not what an artist does. Its iterations after iterations and curations. To the end result - isokadded on the 2025-04-23 16:50:35
- demo Amiga AGA Skywards by Darkage [web]
- I find it funny that Blood Sugar Rises (nice demo) did not get such hate. I mean it won Revision and uses mostly copyrighted material straight off. Which is a lot “worse” that using photos or images partly made by AI assisted tooling. A hint: AI don’t make anything by itself. It needs a direction and a wish and intent from the human who access it :D
I find most of the comments here ridiculous and most of all very inconsistent to what is stated about other demos.
A great FUN demo.
Also I wonder if this demo would had gotten as much complaints if it was made by less “famous” sceners… just a reflection. - isokadded on the 2025-04-22 11:30:24
- demo Amiga OCS/ECS Cockbusters by Ghostown
- Forgot to mention that its best experienced together with a nice fresh Cocktail...
- isokadded on the 2024-09-10 02:28:06
account created on the 2021-04-05 10:50:20