SingleMalt information 13 glöps

- general:
- level: user
- personal:
- first name: Single
- last name: Malt
- 128k Apple II The Matr][x by French Touch & 8-Bit-Shack
- https://youtu.be/elAg8skWNF4
This is the demo running on real wood... - isokadded on the 2019-04-09 15:36:45
- 128k Apple II The Matr][x by French Touch & 8-Bit-Shack
- Quote:
nice effects. good tune wich interrupts after matrix effect(Apple Win)
Sorry for that, have you configured AppleWin as an enhanced Apple //e? There are some 65C02 instructions inside the code which might crash on a 6502 CPU?
Using Virtual II configured as enhanced Apple //e works fine.
Second, the Mockingboard emulation must be implemented correctly in the emulator. If you have no correctly implemented Mockingboard the demo might crash on an emulator. - isokadded on the 2019-04-09 14:47:25
- 128k Apple II The Matr][x by French Touch & 8-Bit-Shack
- Re-engineered Matr][x-Demo fragment of the late French Touch demo group. It is hard to imagine how the demo should have looked like from the view of the original authors.
A DSK-image can be found here: http://www.golombeck.eu/fileadmin/downloads/The_matrIIx.dsk
I took most of the graphic & sound material of the theme available and combined it by implementing a small state machine for controlling the single short sequences of the demo.
The original fragment only had the three effects in a row with no sync to the music yet. I found out the that the music file contained a timeline track which was, however, set to "0" at every time step so there was no chance to sync the graphics to the music. With a bit of HEX-editing and debugging the original timeline-evaluation function I can now trigger the state machine when the song reaches certain trigger points.
This said: since the triggering is done using the 6522 interrupt of the mockingboard, the demo won't run if you do not have one installed!
Enjoy! - isokadded on the 2019-04-09 08:18:03
account created on the 2018-03-01 21:51:04