mad information 1632 glöps
- general:
- level: user
- personal:
- first name: Stefan
- last name: Mader
- 4k Windows sumu by Cubicle [web]
- the nicest in the compo!
- rulezadded on the 2011-05-09 10:40:48
- 256b Commodore 64 You Can't Process This REM Statement With a Normal Brain by Camelot [web]
- Awesome once again! the alt versions made my day! yes..
- rulezadded on the 2011-05-06 13:17:50
- 256b Commodore 64 Violent REM Statement of Truth by Camelot [web]
- YES!
- rulezadded on the 2011-05-01 21:01:29
- demo Windows FullOfWin by Scum Of The Earth
- me, too! not the best demo ever, but nice content!
- rulezadded on the 2011-04-28 20:08:09
- 64k Windows Dance like there is no radioactivity! by Tomohiro
- looked at your previous prods, and yes I think there is potential. Hope you will be at the next revision, since this year I didn't notice you there.. long distance partying ftw!
- isokadded on the 2011-04-28 00:35:21
- 64k Windows Dance like there is no radioactivity! by Tomohiro
- at the party i couldn't prevent me from laughing at some time, since this was so megastrange that i almost got no words for it! LAUTER!
- rulezadded on the 2011-04-26 21:19:11
- demo C16/116/plus4 states united by Bauknecht [web] & The Electronic Knights
- Ok talked to krill again about his loaderport. It was my fault to say the loader slows something down.. it's the fastest irqloader on plus4 and consumes only the cylces we give to it.. so we finally have that cool loader for our machine.. Big thanks Krill!
- isokadded on the 2011-04-26 11:01:44
- wild Animation/Video Raum / Zeit by Subdream
- totally rules.. best mandelbox visualization at the moment!
- rulezadded on the 2011-04-26 10:17:20
- 64k Windows Pandora by Brain Control [web]
- yeah finally a 64k which has lot's of cool scenes, again.. i like the sceneabstractions here, reminds me a little of some ümlaüt demo, which is great..
- rulezadded on the 2011-04-25 11:07:53
- demo C16/116/plus4 states united by Bauknecht [web] & The Electronic Knights
- ryg the cpu isn't "significantly" faster.. i can port for instance the "ball" to c64 without major optimizations, and it will be equally as fast. the problem is that the ted slows the machine significantly down if not in the border.. we must switch to doubleslowness aswell because of the loader many times, (so it's slower than a c64 at many times). but ryg, great to hear youre alive! :)
- rulezadded on the 2011-04-25 10:49:22
account created on the 2002-04-03 13:21:21
