Intrinsic information 908 glöps
- general:
- level: user
- personal:
- 256b Commodore 64 Xtreme Mega Comeback by Camelot [web]
- I thought that too Optimus :) Or some deformed telephone.
- rulezadded on the 2004-03-02 23:35:29
- demo Amiga AGA Magia by The Black Lotus [web]
- nuff said
- rulezadded on the 2004-03-01 18:36:34
- 64b MS-Dos yeah by ByTeGeiZ
- If you extract it from the archive then run it, it works at "normal" speed. /boggle
- isokadded on the 2004-03-01 15:13:18
- 64b MS-Dos yeah by ByTeGeiZ
- Runs mega fast here too, too fast ;p
And palette is the default :) not a lot you can fit into 64b :)
Preparing 64 colours would take 15 bytes and the whole palette would take 16 bytes roughly which would take it way over :) - rulezadded on the 2004-03-01 14:59:17
- 256b MS-Dos Blobdistort201 by optimus
- I'd have to agree with you Optimus that i think Moebius was a bit better. But this is great anyways :)
- rulezadded on the 2004-03-01 14:36:54
- 256b MS-Dos moebius by ByTeGeiZ
- Really nice, well done to cryo.
- rulezadded on the 2004-03-01 14:35:38
- 64b MS-Dos Plasmakanone by TAP [web]
- My cat likes it, therefore so do i. And even if my cat didn't like it, i still do :)
- rulezadded on the 2004-03-01 00:42:44
- 32b MS-Dos Xorgenscroll by optimus
- Lol i love it.
Nice work Optimus.
Changes colours too! - rulezadded on the 2004-03-01 00:36:47
- 4k Windows stoerfall ost by Freestyle [web]
- Great for 4k!
- rulezadded on the 2004-02-26 18:42:08
- 4k Windows Mojo Dreams
- As was mentioned, is base on Doc Mojo's (Dr. F. Kenton Musgrave) work. And nothing is wrong with that. If you say that it is, then you would have to complain about any demo ever that contained Fractals :)
In the late 80s Doc Mojo worked with Benoit Mandelbrot(and if you don't know who he is then all hope is lost for you) to bring landscape generation to a new level.
Mandelbrot himself calls Doc Mojo "the first true fractal-based artist."
Doc Mojo's latest work can be seen in the awsome program MojoWorld
For examples of what MojoWorld can do you can checkout the galleries at the MojoWorld home page listed above, or even better check out Armands Ausekelis's work.
Here are a few example links, ranging from the tradition landscape: Hiden Paths II to the organic The Final Mushroom
Armands home page is TerraEscape where you can also see some of his older Terragen work.
And of course more info can be found in Texturing & Modeling: A Procedural Approach
which is now in it's 3rd Edition written by David S. Ebert, Dr F. Kenton "DocMojo" Musgrave, Darwyn Peachey, Ken Perlin, and Steven Worley. - rulezadded on the 2004-02-26 17:14:58
account created on the 2004-01-25 05:21:40
