r1g8 information 90 glöps
- general:
- level: user
- personal:
- 64k Windows fermi paradox by Mercury [web]
- literally stellar and even runs great on older hardware!
- rulezadded on the 2016-03-29 21:11:24
- 64k Windows fr-083: What is time by Farbrausch [web]
- Great show, but you revealed your killer effect (clouds with godrays) too early. Reminded me of AND prods, which is good!
- rulezadded on the 2016-03-29 21:04:16
- demo Windows Shapeshift by Cocoon [web]
- Great in every aspect, love the blob with emissive material!
I'd really like to see the original version that violated GEMA rules, too. - rulezadded on the 2016-03-29 20:59:58
- demo Windows melrose space by Threestate
- Not quite sure why I like this so much, the music is great and it has alot of interesting effects and ideas, but most of the scenes seem isolated from the rest and only the music seems to tie it together.
Nevertheless a masterpiece, wish you would have created more. - rulezadded on the 2016-01-12 17:44:10
- invitation Windows The Return by Bitlove [web]
- Great soundtrack, drawings and I liked the idea to announce party features politician style (you get the opposite of what was promised).
But....
....I start to understand why there is so much hate against Unity/Unreal prods. Compared to the other Demo in the compo, this is very weak in the effects department.
I'm not attempting to stab at this prod and call it soulless etc., just noticed it seems to be a common weakness of all commercial-engine prods I've seen. (Coders don't get scenepoints for writing effects against these engines, it may actually hurt their reputation) - rulezadded on the 2016-01-12 17:26:19
- 512b game MS-Dos BootChess by Red Sector Inc. [web]
- Smells like "social" media fueled mobbing.
Let's compare who downvoted this, but didn't upvote megapole.
<grabs popcorn> - rulezadded on the 2015-10-13 20:29:33
- 8k JavaScript Wind Down by Tomasz Dobrowolski
- Some more text besides the credits would help to get the message across. In a couple of years few will be able to put it in context.
- rulezadded on the 2015-10-12 21:11:46
- demo Windows Photon by Fairlight [web]
- I really adore how the orange/warm light fills the dark/cold Environments of the later Scenes in the Demo, but the very first Scene drops me from immersed Viewer into a conscious perception state of the the Demo (start thinking how to fake the result with lightmaps and planar projection rather than follow the Demo passively).
The issue is that the first 2 Emissions of Photons do not collide with anything, but the 3rd Emission bounces from some previously invisible Walls, which breaks the Illusion for me because you don't obey the laws of physics here and I can tell something is wrong.
Like I said, the Photons "flooding" the room is a strong candidate for "best Effect 2015" for me, but this inconsistency in the first Scene somehow kills immersion. (sorry, I cannot explain it better :( )
There seems to be another issue with the Soundtrack not reaching a Climax when the lightsource starts moving at the end of the Demo, but I cannot really judge this properly because I'm not immersed in the Demo at this point and view it in "debug mode" like someone else said before :)
Sorry if this confuses you more than it does me, but I had some "Aha!" moment when i realized why it breaks Immersion and wanted to share why (it hopefully helps you more than me). - rulezadded on the 2015-09-24 19:03:53
- demo Windows Quiet Steps by keyboarders
- Not sure if I'm just interpreting stuff into inkblots or really getting what you are trying to get across.
The way I understand it - both the visuals and sound - start in chaos (Matter?), then order to form a solid whole (Atom?) and evolve into a higher level structure (Molecule?) and then further develop into more complex structure, which collapses under it's weight (fails to connect with the other Molecules in a stable way?).
Anyway thanks for creating it, it got me thinking and if I had enough points I'd give you a <3 for this :-) - rulezadded on the 2015-09-24 17:59:58
- 256b MS-Dos Megapole by Red Sector Inc. [web]
- Great illusion! The skybridges and vehicles really sell it. Best use of 256 bytes I've witnessed.
- rulezadded on the 2015-09-24 17:42:27
account created on the 2013-10-26 10:50:26
