Bartoshe information 335 glöps

- 4k Windows Neuron by TBC & Loonies [web]
- shivers!
- rulezadded on the 2013-10-23 21:31:56
- 4k Windows Neuron by TBC & Loonies [web]
- one of the best 4k in demoscene history. best music ever.
- isokadded on the 2013-10-22 12:07:06
- demotool Windows MacOSX Intel Dead Deer
- My Prod BBS seems to be an organic farming of good herbs !
2.6.2013.001 with shadermodel3 support. - isokadded on the 2013-10-21 16:37:18
- demo Windows kubus by kvasigen [web]
- Dead Deer have GoldSynchro() functions to do this kind of syncs since 2005 !
- isokadded on the 2013-10-21 16:33:07
- 16k Windows Dodecaplicit by Loonies [web] & Loopit [web]
- suxx. those kind of effects are so kitchs nowadays !
- isokadded on the 2013-10-21 13:31:48
- demo Windows NEDERLAND by mfx [web]
- excellent YouTube !
- rulezadded on the 2013-10-21 13:26:48
- wild Animation/Video ISObutane by Top Right Bottom Left [web]
- the music really suxx: minimalistic teknos are a bit différents :
http://www.youtube.com/watch?v=x0cdGfQXP_w - isokadded on the 2013-10-20 15:01:54
- wild MS-Dos 3D ENgine 1999 by NoooN
- it seems video capture makes the whole slower. on my pentium 133 it was running in 75% of the vertical retrace. btw, the basic of this inspired me the proceeding of pixel shaders to various options of rendering and generic polygon fillers; at the same time, GeForce 256 got GPU naming.
- isokadded on the 2013-10-13 13:28:24
- wild MS-Dos 3D ENgine 1999 by NoooN
- well, exactly, without shadows it's 8400 faces... ;)
this period of my life was developping games with my own capacities.
I've built a street fighter in 3d without near naked woman, on a plate and on environment, a demo of spaceship running, a car game better than mariocart etc. I was working in multiple level editors etc.
then I've got a job, where I was obliged to code with GeForce256 and DX7.
I've finnished near 30 games for the company I was working, and my health make me loose my job.
I thought that demoscene was not a correct way to develop myself, and in reality, demosceners are not rigorous enough and finally booze makes me fail with various medecine. - isokadded on the 2013-10-11 18:58:44
- wild MS-Dos 3D ENgine 1999 by NoooN
- I do not remember if there are more control keys.
Near 9000 faces in supersampling 2x for this. It was running in 15ms an image on Pentium 133Mhz in 1999. On a Pentium 500Mhz, I could run a dozen of this mesh with environment map. - isokadded on the 2013-10-11 10:35:20
account created on the 2011-04-20 11:39:19