Optimus information 13509 glöps

- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz [web]
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- 64b Apple II Blackhole by Desire [web]
- Fun patterns and growing hole
- rulezadded on the 2025-02-17 09:16:57
- 32b ZX Spectrum A Prison for Your Mind by Darklite [web]
- Wow, that was insane for 32b, even the chars are flipped upside down. Colors are fitting too. Is there some function on the Speccy to do that, or did you fit in 32b code that loops through the charset and flips them? (however that could be in ROM for all I know).
- rulezadded on the 2025-02-17 09:16:23
- 128b ZX Spectrum Aurora Borealis by Darklite [web]
- Very smooth effect and nice to see it on speccy where there is no copper and you have to do fast blits of same line.
- rulezadded on the 2025-02-16 23:58:34
- 256b ZX Spectrum Department of Twisting Scrollers by Darklite [web]
- Very smooth, classic and nice for the size.
- rulezadded on the 2025-02-16 23:58:00
- 64b MS-Dos Skulina by Řrřola [web]
- Wow, warp!
- rulezadded on the 2025-02-16 23:57:44
- 128b MS-Dos Koruna by Řrřola [web]
- This is so beautiful!
- rulezadded on the 2025-02-16 23:57:10
- demo Commodore 64 Ten by The Philishave Grew
- LOL
- rulezadded on the 2025-02-16 09:12:10
- invitation Sinclair QL 68k-inside 2025 invitro by Dekadence [web] & SMFX
- Nice invitation with two cool effects
- rulezadded on the 2025-02-16 01:28:21
- demo Animation/Video Killer Piller by PET.CORP [web]
- That's funny
- rulezadded on the 2025-02-15 10:09:19
- 40k Amiga OCS/ECS Toyzareus by Dreamdealers [web]
- I do wonder sometimes, when the second object after the cube comes in, the UFO, with the gouraud,. a blue raster goes up and hides it, like we have seen a second of it,. it doesn't stay so that you really get it. Is it some kind of trick where we're gonna show very few frames to trick you because it's really precalcs per frame? I don't understand sometimes why few demos show a specific thing for such sort time like you don't want us to see it.
- rulezadded on the 2025-02-11 21:13:19
account created on the 2000-12-14 14:58:36