calimero information 218 glöps

- general:
- level: user
- personal:
- first name: Milan
- last name: Kovac
- cdcs:
- cdc #1: World Domination by Odd
- cdc #2: Built in Obsolescence by Digital Chaos
- demo Linux Windows Solaris - Kiss Our ASSembler by Brainstorm [web]
- massive respect duffman!
- rulezadded on the 2006-11-22 23:19:07
- demo Atari STe Ecstasy part a by Inner Circuit Explorers
- pefect! who was Inner Circuit Explorers? they made only one demo?
- rulezadded on the 2006-10-28 12:24:55
- musicdisk Atari ST Alive Jukebox by X-Troll [web]
- X-Troll RULEZ!
- rulezadded on the 2006-10-28 11:19:59
- musicdisk Atari ST The Phatt Demo by Preromanbritain [web]
- till now I didn't raelized why everybody talking so much about maxYMazier - shame on me! :/
this is "new era for Atari ST music" ;) !! - rulezadded on the 2006-10-21 10:43:47
- 32k game Windows Rick Dangerous 32Kb by Oxygene [web]
- this rocks big time!! Leonard, do you have in plan another 32K game? :)
- rulezadded on the 2006-10-13 16:08:21
- demo Windows Onwards by Traction [web]
- WOW!
"This was oldskool and nuskool in a same package." - defacto! a must see! - rulezadded on the 2006-09-30 10:06:41
- intro Atari Falcon 030 fire in the sky by Come'N'Play
- cool, lotek add my first (and only released) 128bytro to pouet :) it's 8 years old, and I'm 8 years older :) nice...
stay /|\ - isokadded on the 2006-09-29 16:39:32
- demo BeOS Linux MS-Dos Windows Amiga AGA Amiga PPC/RTG Atari Falcon 030 MacOSX PPC Dreamcast Acorn GamePark GP32 GamePark GP2X Playstation Portable Nintendo Wii SGI/IRIX Stercus Accidit by Fit [web]
- FIT is live? if you port this to Falcon CT63 you'll get thumb up :)
really how hard is to port this demo on Falcon with 68060? what graphics library did you use? - isokadded on the 2006-08-26 05:04:30
- intro Atari ST Alive #13 intro by Checkpoint [web]
- 3VBLs? it run so smooth :) incredible!
- isokadded on the 2006-08-25 13:59:16
- demo Amiga AGA Nexus-7 by Andromeda [web]
- this is done on plain A1200 (14MHz & without fast ram???)
it is impossible! :) how dod you do Guard Pulse on object whics is big as 2/3 of screen??? masive respect! - rulezadded on the 2006-08-25 13:51:55
account created on the 2001-09-13 02:27:47