NinjaKoala information 364 glöps

- general:
- level: user
- personal:
- first name: Felix
- last name: Potthast
- cdcs:
- cdc #1: Chaos Theory by Conspiracy [web]
- cdc #2: In my crawl space by Alcatraz [web] & Altair
- 4k Windows Sintra by Eucalyptus
- Looks pretty cool, like the minimalism.
Not sure if i like the glitchyness or would prefer a cleaner version, though. - rulezadded on the 2024-05-25 12:25:40
- 4k procedural graphics Windows Metropolis by Aberration Creations
- I like the way the windows look like a realistic skyline at first glance, but a bit weird if you look at them closely ^^
The composition and the colors are also great! - rulezadded on the 2024-05-25 12:20:27
- demo Windows Wondere Wereld by Trepaan [web]
- Don't understand dutch, but like the style!
- rulezadded on the 2024-05-25 12:17:13
- demo Windows Winnerdemo by Metalvotze [web] & apocalypse inc [web]
- Would probably have found it funny if i watched it 15 years ago when i was 15 years old.
I now think it's sexist crap. - sucksadded on the 2024-05-25 12:15:29
- invitation Windows Assembly 2004 invitation by Moppi Productions
- Great design, wonderful vibe!
- rulezadded on the 2024-05-23 17:44:46
- demo Windows bou-NCE by Nuance [web]
- Pretty cool!
- rulezadded on the 2024-05-23 17:39:30
- demo Windows Black Hole by Nesnausk! [web]
- Love this, so poetic!
- rulezadded on the 2024-05-23 17:25:31
- demo Windows Syntonic Dentiforms by Nesnausk! [web]
- Nice one!
- rulezadded on the 2024-05-23 17:20:26
- 1k procedural graphics Linux New epoqe by epoqe [web]
- @TomCatAbbadon: Yeah, probably. But i wanted to use our usual workflow and tools. I wanted to see if it's possible to do an 1k with the current state of our compression linker (the answer is: not really).
Also i wanted people to see we have a new logo and publish it as glsl if people want to greet us.
@R0XX0R: There's a history of which pi digits i use in shaders ^^
At first i used a LOT of digits (better safe than sorry).
Then i thought: i don't need all those digits and went for something really short like 3.1416. But with some shader i had glitches with that due to some corner cases. I started to use the output of pi.n(24).str() in sage, which outputs a decimal representation of a 32 bit floating point approximation of pi. The last few digits of that don't correspond to the decimal digits of pi, but in the floating point representation it is the same. However, sometimes i mistakenly use pi.n(23).str() which happened here xD - isokadded on the 2024-05-16 23:37:25
- demo Linux Windows Hue Bender by Team210 [web]
- Very beautiful, and kudos for also releasing for linux!
A bit too long for my taste though.
Crashes on my laptop with arch linux. - rulezadded on the 2024-05-14 18:02:55
account created on the 2021-06-22 14:04:49