provod information 1462 glöps
- 256b MS-Dos amber by Sensenstahl
- great!
- rulezadded on the 2012-05-20 15:48:03
- demo Windows Rite of Ember by Nuance [web]
- nice
- rulezadded on the 2012-05-19 04:51:09
- 1k demopack demotool Linux tutorial2 by Ye Olde Laptops Posse [web]
- FreeFull: yep, that's how I prototyped all this stuff. But I wouldn't actually recommend using it, as it is an in-house very-quick-and-very-dirty and still unfinished project. It sometimes crashes in glCompileShader for yet unknown reason, and even lacks some core functionality like loading or saving shaders :D. I most certainly will finish it someday, but for the meantime I'd advise to use one of lots of other shader editors (there are even online ones), like Shader Maker, for example.
- isokadded on the 2012-05-18 13:05:55
- 1k Windows tracie by TBC
- completely insane.
- rulezadded on the 2012-05-18 07:27:19
- 4k Windows l4Kuna by Tristar & Red Sector Inc. [web]
- nice
- rulezadded on the 2012-05-17 11:45:35
- demo Windows Distorted Memories by Jolt Software Development [web]
- good
- rulezadded on the 2012-05-16 09:45:46
- 4k Windows Arrecibo Message Reply by Gray Alien Resistance
- nice
- rulezadded on the 2012-05-16 09:40:14
- 1k demopack demotool Linux tutorial2 by Ye Olde Laptops Posse [web]
- Marq: symlinks are rarely a real problem -- users can do them by themselves, and even if they have no root rights, there is always LD_LIBRARY_PATH=. What I've seen are older intros trying to exploit internal structures that aren't there anymore, or just changed slightly enough to crash stuff.
- isokadded on the 2012-05-16 09:23:46
- 1k demopack demotool Linux tutorial2 by Ye Olde Laptops Posse [web]
- oh my, i forgot to copy-paste links, sorry:
urotsuki
urotsuki source - isokadded on the 2012-05-16 07:40:37
- 1k demopack demotool Linux tutorial2 by Ye Olde Laptops Posse [web]
- frag: Dynamic linking by hash doesn't seem to be very stable at all on linux, as intros from mid-2000s now crash in import routines. The method I use here is standard and safe until major versions of the libraries change.
As for super-compact softsynth, I don't think anything generic could be done for 1k, except something very-very simple (couple of waveforms + A(DS)R + userprovided sequence). So for every 1k you do you're pretty much stuck with writing a custom softsynth from scratch for the specific sound you want to achieve. This is what I had to do for urotsuki (src). Synth there has one oscillator with sine waveform and simple attack-release envelope with constant sustain (for faking reverb) routed to a delay effect. This all is very custom and tightly packet into one FPU registers set. Synth and its sequence take about 160 packed bytes.
Actually, I had made a second 1k intro with another custom softsynth shortly after the first one, but it proved to be really hard and time consuming to reach the sound I wanted in just 1k, so I never finished it. - isokadded on the 2012-05-16 07:37:54
account created on the 2007-05-07 05:06:47
