loaderror information 2013 glöps
- demo Commodore 64 empirion by Bauknecht [web]
- cool fx! isn't the lightsource effect a bit more highres that what is usual for su ch effects on c64? Unlimited stars? Loved the 3d scroller too.
- rulezadded on the 2007-08-13 00:11:44
- demo Windows fr-059: momentum by Farbrausch [web]
- the cubes look surprisingly "in the picture" actually. The soundtrack was nice and I dig the flowing boxes effects. One downer for me is that they seem a bit hyperactive or something.
- rulezadded on the 2007-08-12 23:58:01
- wild Animation/Video ToyZone 2 by Gfxile [web]
- nngh
- rulezadded on the 2007-08-10 00:01:12
- demo XBOX 360 STS-06: Microdots by Synesthetics
- open source ultrasparc port pls.. khtxbye
- isokadded on the 2007-08-09 03:40:07
- 4k Windows bully by Unknown Artists [web]
- w00t. forgot the rulz0r. this one is definetly the new benchmark to measure agianst when it comes to storydemos in 4k.. Very nice look except from the moire patterns.
- rulezadded on the 2007-08-09 03:36:04
- wild Animation/Video Realtime Demo Wannabe by Maxon [web]
- kick ass :) that car was awesome
- rulezadded on the 2007-08-06 22:47:19
- demo XBOX 360 STS-06: Microdots by Synesthetics
- Just watched the video. Definetly the best effects of Asm07! I don't think you'll find this effect in some boring scientists paper or in some secret folder on the internet. I honestly don't understand whats going on.. I think it is some loads of particles, depth buffer based shading and loads of strange blending.. errh. :)
The popping of we cell seems to be all gone.
The music kicks ass except for that it changes its base note too often. Sort of loses the speed forward. It was about to go major nuts when the octave arpeggio thing was introduced at ~1:45. I wish it never should change after that but just play around the same note. bah. :) but one can't have everything.
- isokadded on the 2007-08-06 17:34:18
- demo XBOX 360 evoid droid by Excess [web] & Portal Process
- It strays a bit from the purple/blue/red/yellow colourscheme here and there which looks a bit out of place. Also the first robot is a very serious looking robot who could undoubtedly like to fuse a few carparts together while the second android is more out looking for Nemo I think.
The 2D art is rather cartoony compared to the first robot too. The 2D seems to still be on the sketch stadium even if it looks really good! More detail would have kicked ass.
I really like the globe with the red liquid at the end. Great to put the robot there aswell. Brings the whole effect into context. Really well done. AND THE FLUID IS NOT INSIDE A BOX!!!!! FINALLY!!! REVOLUTION!!! SCIENCE PAPERS GO HOME!! The spikeball water scene is also cool. The water looks really smooth. Cool sorting text writer. The runnel with the microlights also rules big time! I got that future Santa claus is coming to town sensation.
The music rules as usual. No complaints there :)
- rulezadded on the 2007-08-06 17:14:33
- demo Mobile Phone Beertime X by Dekadence [web]
- kewl :) It seems I manage to swallow these guitar tracks nowadays.
- rulezadded on the 2007-08-06 09:29:14
- demo Windows Sokuseki by xplsv [web]
- I love the look and the quiet nighttime feel! Makes me think of fiber optics and glowsticks. Needs some 2D text patterned with diagonal lines! Somehow it feels a bit like a long mobile phone commercial too.
- rulezadded on the 2007-08-05 18:35:30
account created on the 2001-12-13 14:25:55
