kusma information 2033 glöps
- general:
- level: user
- personal:
- first name: Erik
- last name: Faye-Lund
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Square by Pulse [web]
- cdc #2: Hyperventilation by Byterapers [web]
- cdc #3: Aura for Laura by SoopaDoopa [web]
- cdc #4: Texas by keyboarders
- cdc #5: Absolute Territory by Prismbeings
bbs posts 3764 posts
- Top Hat (offtopic)
- Solskogen 2014 - July 11th to 13th - Ticketsales has opened! (parties)
- fix me beautifull (general)
- Anyone into Chinese/Japanese calligraphy? (general)
- Siggraph 2014 (parties)
- The scene's opinion of GNU/Linux (code)
- The scene's opinion of GNU/Linux (code)
- The scene's opinion of GNU/Linux (code)
- The scene's opinion of GNU/Linux (code)
- The scene's opinion of GNU/Linux (code)
- The scene's opinion of GNU/Linux (code)
- Solskogen 2014 - July 11th to 13th - Ticketsales has opened! (parties)
- Solskogen 2014 - July 11th to 13th - Ticketsales has opened! (parties)
- GNU Rocket on non-Windows platforms (code)
- Revision 2014 - April 18th to 21st (parties)
- Live Coding Compo Framework (code)
- Random "work in progress" shots (general)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- Random "work in progress" shots (general)
- My brain vs opengl documentation right now (general)
- GNU Rocket on non-Windows platforms (code)
- GNU Rocket on non-Windows platforms (code)
- GNU Rocket on non-Windows platforms (code)
- Advice on learning DirectX/3D graphics programming (code)
- GNU Rocket on non-Windows platforms (code)
- The Gathering 2014 (parties)
- How to adjust luminosity / contrast properly ? (code)
- 8-bit raymarching (general)
- 8-bit raymarching (general)
- 8-bit raymarching (general)
- GNU Rocket on non-Windows platforms (code)
- GNU Rocket on non-Windows platforms (code)
- GNU Rocket on non-Windows platforms (code)
- GNU Rocket on non-Windows platforms (code)
- GNU Rocket on non-Windows platforms (code)
- NVScene 2014 (parties)
- Modern approach for rendering hard shadows? (code)
- Modern approach for rendering hard shadows? (code)
- Modern approach for rendering hard shadows? (code)
- Modern approach for rendering hard shadows? (code)
- Modern approach for rendering hard shadows? (code)
- Fastest 8-bit computer? (general)
- Random "work in progress" shots (general)
- Mobile demo compos (general)
- Mobile demo compos (general)
- Mobile demo compos (general)
- Mobile demo compos (general)
- Random "work in progress" shots (general)
account created on the 2001-11-11 23:46:03
