chaos information 179 glöps

- general:
- level: user
- personal:
- first name: Dierk
- last name: Ohlerich
- cdcs:
- cdc #1: Assembly 2004 invitation by Moppi Productions
- cdc #2: Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
- demo Windows fr-041: debris. by Farbrausch [web]
- thanks for all the applause. it is a thrilling experience. unbelievable. and sorry that it took so long. our next demo will surely be smaller in scope and larger in filesize.
this is not a 64k intro that missed the size limit. we just wanted to see where we end with our intro technology if we don't care about size. no compromises, no months of tweaking, no throwing away of ideas because we need another kilobyte. in fact it is quite wasteful in terms of code size, and we won't fix that in a final version.
we asked the friendly glöperators to change the screenshot because it took away too much of the "story". it's no use to build up atmosphere for several minutes when everybody waits for the moment when things are blowing up. well, it worked for debris, but if you make screenshots of demos that evolve, please make sure that you only show the beginning stages. don't spoil it for the poor majority that wasn't able to see it at the party.
if you wonder about the great physics engine we've built, sorry, it's all faked. obviously. still we only use shader model 2.0, so we had to move all the particles by hand.
my personal thanks have to go to fiver2 aka theunitedstatesofamerica, who is of course the creative mind, artist and hard working craftsman of this production. also this demo would never have worked without ryg's dedication. he tuned and rewrote everything over and over again to the point where i don't understand it any more. and ronny really saved the day when he did the last minute soundtrack. we were so close to the edge.
- isokadded on the 2007-04-13 17:38:04
- demo Windows Zenit by Nesnausk! [web]
- this is completly nuts.
- rulezadded on the 2007-04-11 23:35:50
- demo Windows Rhino Discharge by Brainstorm [web]
- i love how the orchestral soundtrack contrasts the silly "story".
some people are way to quick with thier thumb down in my opinion. it seems they use it as "below average" although it's clearly labeled "sucks".
- isokadded on the 2007-04-10 22:50:21
- wild Animation/Video LOL, Internet! by JCO [web]
- the music is JB, but the visuals are quite JCO. the mini-keyboard and the ashtray rock.
- rulezadded on the 2007-04-10 22:42:16
- demo Windows Painter's Algorithm 0 by Kooma
- this is hardly a demo, more like a demonstration. unfortunatly, much of the detail was invisible on the big screen.
thumb up for great visuals and the daring format. - rulezadded on the 2007-04-10 21:30:56
- 96k game Windows Sumotori Dreams by Archee [web]
- i did not like playing this game. i never found out what it takes to win. you step forward and push your opponent with one or two arms. then you or him falls down and a cube is thrown into the ring, indicating who has won.
and then the show starts: both bots try to stand up fully automatically, and fortunatly they are not really good at it. it's more like babies learning to walk. and it looks fantastic! i never saw such an amazing realtime simulation of physics and behaviour. the interaction with the brittling environment is brilliant.
if we would put all competition entries into one pot, this easily fits into the top 3.
- rulezadded on the 2007-04-10 21:18:03
- demo Windows Angelic Forum by ALLien Senses [web] & anadune [web]
- this thump is purely for the modelling and texturing. it represents the current state of the art.
unfortunatly, direction and engine failed to turn this into a good demo.
- rulezadded on the 2007-04-10 21:11:26
- demo Windows Boobie Factor by Brainstorm [web]
- sorry for hitting escape too early in the competition. it was my mistake, i was a little nervous.
- isokadded on the 2007-04-10 21:04:20
- demo Windows Above by lkcc [web] & Bauknecht [web]
- mad works in the same office as i and theunitedstatesofamerica, just in the next room. we were pretty astonished when we found out that both of us are working on a demo with skyscrapers, shaky cameras and wierd things going on. fortunatly beside that both demos are very different and unique.
- rulezadded on the 2007-04-10 20:56:33
- demo Playstation Portable Suicide Barbie by The Black Lotus [web]
- during the compo i had to work, i just occasionally looked aside at the organizer-area-screen. but when i saw the "suicide barbie" logo i could not continue to work. this whole thing is wunderfully sick.
and it is well executed on PSP, it would have ranked high in the PC-compo, too. - rulezadded on the 2007-04-10 20:46:05
account created on the 2001-07-06 21:49:53