neoman information 866 glöps
- general:
- level: user
- personal:
- first name: neoman
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: From The Seas To The Stars by Eos
- cdc #2: Protogeo 100% by Glance [web]
- cdc #3: vestige by erpholia
- cdc #4: TAEDIUM VITAE by Dune & Alcatraz [web]
- cracktro Windows Cracktro - Hetero 2011-01-09 by Razor 1911 [web]
- welcome back hetero. and don't stop coding ;)
- rulezadded on the 2011-01-11 01:45:54
- artpack Windows Artpack 25 - aSCII aLLERGIC by Chemical Reaction [web]
- superb
- rulezadded on the 2010-12-26 16:17:22
- demo Windows Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
- the production itself is very good, a perfect demo. superb code and just magic. that's why the thumb goes up.
but varia (1in10 or whoever that else is), the soundtrack is a complete ripoff of the original (socrates - queen of the universe). i'm currently listening to it. you just add much reverbs, effects, recycling and cutting and the cuts are *very* audible. and even now you don't reference the original on your page:
http://store.varia.tv/album/agenda-circling-forth
you should be ashamed of yourself. - rulezadded on the 2010-12-15 11:08:06
- demo Windows WHiTEWiNDOW Borntro by WHiTEWiNDOW
- Excellent sprite animations, wonderful pixel graphics and you get much for a small size.
The music is a little bit odd, but the rest satisfies me. - rulezadded on the 2010-01-29 13:02:39
- intro Commodore 64 life on mars by Ancients Pledge inc. [web]
- haha, you all are really pampered :-) i really thought the hard scroll has some kind of flair, but okay. coders shouldn't design :-)
- isokadded on the 2009-11-03 12:27:28
- game Windows Gianas Return by Giana's Return Team [web]
- played the first 8 levels. i really like the music. well done! and there is also a good retro-feeling while playing the game. but i also have some comments:
- the water texture doesnt really fit to the rest. looks too much like standard photoshop-texture
- in some levels there is not enough time to explore the whole level including the secret underground ones even if you are very fast
- the grey spikes are annoying, because they are most times invisible on the background
- i think the "physics" are a little bit sluggish while jumping the character. too slow in y-direction and too fast in x-direction so you are most times not able to aim the character to a spot to land on
- this game needs a windowed mode!
but anyway, continue on it. good stuff :))))))
- rulezadded on the 2009-08-17 01:44:28
- intro Commodore 64 The Ancients Pledge by Ancients Pledge inc. [web]
- comankh: ancients of mumu ;)
- isokadded on the 2009-07-22 00:14:33
- intro Commodore 64 The Ancients Pledge by Ancients Pledge inc. [web]
- yes. this intro is the origin of all =p
- isokadded on the 2009-07-20 23:29:15
- cracktro Windows Paradox cracktro by Chemical Reaction [web] & Paradox
- yes, sure, i was 16 years old back then ... :-)
- isokadded on the 2009-04-29 01:54:10
- cracktro Windows knife cracktro by Chemical Reaction [web]
- i have a collection with many nice songs of him (i also collected them - if you are interested, gimme a msg!)
i have another 30 gb harddrive with all old scene stuff, but it's defect. i still wait for enough money to pass it to some harddrive recovering company :-)
thanks for the chat too! really appreciated :-) - isokadded on the 2009-04-29 01:43:11
account created on the 2002-03-31 23:53:35
