kusma information 2037 glöps
- general:
- level: user
- personal:
- first name: Erik
- last name: Faye-Lund
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Square by Pulse [web]
- cdc #2: Hyperventilation by Byterapers [web]
- cdc #3: Aura for Laura by SoopaDoopa [web]
- cdc #4: Texas by keyboarders
- cdc #5: Absolute Territory by Prismbeings
- 1k Linux Windows MacOSX Intel You Massive Clod by Fearmoths [web]
- hitch/pete: Integer overflow is undefined (not defined to wrap-around as hitch seem to suggest). Here's the exact wording of the spec, including the reasoning: "It is not expected that underlying hardware has full support for a wide range of integer operations. Because of their intended (limited) purpose, integers are limited to 16 bits of precision, plus a sign representation in both the vertex and fragment languages. An OpenGL Shading Language implementation may convert integers to floats to operate on them. An implementation is allowed to use more than 16 bits of precision to manipulate integers. Hence, there is no portable wrapping behavior. Shaders that overflow the 16 bits of precision
may not be portable."
Apparently ATI wraps the integer-constant 65536 before passing it to the float-vector constructor, and this is as far as I can tell OK by the spec. I guess the fix is to use "65536." (with the dot - as hitch suggested). I hope this clears things up a bit. - isokadded on the 2008-10-13 16:27:24
- 4k procedural graphics Windows leizex by Rgba [web]
- "#%&¤/
- rulezadded on the 2008-10-09 01:58:25
- demo Windows Off by SQNY
- Oh, and also: Needs more hexagonal columns.
- isokadded on the 2008-10-03 10:25:40
- demo Windows Off by SQNY
- I was going to thumb this one up, but then: Fetus rotating on all three axes under a bridge.
I HOPE THIS TAUGHT YOU A LESSON, KIMMO! - sucksadded on the 2008-10-03 10:25:11
- 4k Windows Haumea by Loonies [web] & TBC & Excess [web]
- iq: No, just (sometimes) poorly tweaked pr-pixel lighting...
- isokadded on the 2008-10-01 10:10:20
- 256b MS-Dos Nothing by Mainloop [web]
- sucks, only inverse!
- rulezadded on the 2008-09-29 18:19:58
- 4k procedural graphics Windows last night a dj killed my demoskene by Quite
- bloody cool :)
- rulezadded on the 2008-09-27 19:20:24
- 4k procedural graphics Windows organix by Rgba [web]
- Totally awesome!
- rulezadded on the 2008-09-27 15:38:55
- 4k Windows Deadend by Australian Drug Foundation
- cool :)
- rulezadded on the 2008-09-21 15:11:54
- demo JavaScript Antisocial by Gasman & ZX Spectrum Orchestra [web]
- Fun concept, but the demo itself was pretty dull..,
- isokadded on the 2008-09-20 18:13:35
account created on the 2001-11-11 23:46:03
