las information 4932 glöps

- general:
- level: user
- personal:
- first name: .
- last name: .
- cdcs:
- cdc #1: Kkowboy by blasphemy [web] & Purple [web]
- cdc #2: We are by LNX [web]
- cdc #3: Exoframe by Cocoon [web]
- cdc #4: Ziphead by Fairlight [web] & Carillon & Cyberiad [web]
- cdc #5: Absolute Territory by Prismbeings
- cdc #6: Soul Splitter by Cocoon [web]
- cdc #7: One of those days by Loonies [web]
bbs posts 1748 posts
- Revision 2014 - April 18th to 21st (parties)
- Evoke 2014 - August 8 - 10 in cologne/köln (parties)
- An afterthought on intros depending on windows 8.1 (code)
- Why don't you guys let these chaps know you exist? (offtopic)
- two little win32 sizecoding tricks (code)
- Random "work in progress" shots (general)
- two little win32 sizecoding tricks (code)
- Revision 2014 - April 18th to 21st (parties)
- Revision 2014 - April 18th to 21st (parties)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- fix me beautifull (general)
- GLSL Multithreaded Shader Compilation on NVIDIA (code)
- fix me beautifull (general)
- 4k intro, C vs assembler? (code)
- pouet 2.0 bugs me beautifull (general)
- pouet 2.0 bugs me beautifull (general)
- pouet 2.0 bugs me beautifull (general)
- VIDEO REVIEWS (general)
- VIDEO REVIEWS (general)
- Somewhat recent demo with very stylish intro, then mediocre? (general)
- VIDEO REVIEWS (general)
- Direct3D shader compiler ships with Windows (code)
- Random "work in progress" shots (general)
- assimp (code)
- assimp (code)
- assimp (code)
- Revision 2014 - April 18th to 21st (parties)
- Revision 2014 - April 18th to 21st (parties)
- OpenGL transform feedback half float output (code)
- Beginner OpenGL vs DirectX (code)
- Beginner OpenGL vs DirectX (code)
- Beginner OpenGL vs DirectX (code)
- Beginner OpenGL vs DirectX (code)
- Beginner OpenGL vs DirectX (code)
- Beginner OpenGL vs DirectX (code)
- Beginner OpenGL vs DirectX (code)
- Failed project of the past (offtopic)
- Paintovers (gfx)
- NVScene 2014 (parties)
- intro to the process of making a 4k (code)
- NVScene 2014 (parties)
- NVScene 2014 (parties)
- NVScene 2014 (parties)
- NVScene 2014 (parties)
- intro to the process of making a 4k (code)
- where is Worldcharts#16? (general)
- NVScene 2014 (parties)
- the Ultimate Meeting 2013 - 27/28/29 December - Griesheim, Germany (parties)
account created on the 2003-06-20 21:13:36