cce information 1439 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: Secret Rooms
- cdc #2: Overdrive 2 by Titan [web]
- 64k Windows IO Transmitter by Inque [web]
- Animated machinery is what impressed me the most here. Quite unusual in a raymarched intro! Solid music as well.
- rulezadded on the 2023-07-30 22:28:59
- demo Windows Focused by Gaspode
- Lovely
- rulezadded on the 2023-07-30 21:34:56
- demo Windows KAMAMAMACHEN by The Solaris Agency [web]
- I thought this had amazing energy. Didn't understand a word though and least the title.
- rulezadded on the 2023-07-30 16:25:41
- demo Wild Nintendo DS Raccoons Ate My Ticket by St. Vincent And The Grenadines [web] & k2 [web] & Titan [web]
- Yahoo! This was fun. A super clean track from Saga Musix and the billboards were hilarious. A second thumbs up for also rocking a Nintendo system in the compo.
- rulezadded on the 2023-07-30 16:05:06
- demo JavaScript 10 Circles by blinry [web] & winniehell [web]
- Just genius. The changing sounds add so much to this. Very inventive!
- rulezadded on the 2023-07-30 16:02:24
- demo Windows JavaScript Hydra by mfx [web]
- Was a hypnotic experience on the big screen.
- rulezadded on the 2023-07-30 16:01:21
- demo Windows Aquaverse by Rebels & Calodox
- So detailed and beautiful. Alkama's track was so good, just the perfect atmosphere to end the compo with :)
- rulezadded on the 2023-07-30 16:00:20
- demo Amiga OCS/ECS Fortocalypse by The Electronic Knights
- Very nice
- rulezadded on the 2023-07-12 22:11:48
- intro Atari ST Make More Short Demos by Dekadence [web]
- The abrupt scrolltext surprise made me smile.
- rulezadded on the 2023-07-09 20:17:48
- demo Windows Malum by Bitbendaz
- Made me feel a bit sick but that might have been because of the camera shake and extreme closeups combined watching it fullscreen (on YouTube). I appreciate the gloomy 3D corridors with neat glossy floor reflections. Unfortunately the 2D art looks AI generated - and I have no idea if they actually is - it's just that the highly detailed concept art style carries that stigma in my mind. I have nothing against the technique personally and my advice is to just keep working on it.
As a horror movie fan I'm left with mixed feelings. Horror imagery without a purpose is just a shock video and I honestly have no idea what's the story trying to get told here. I'm sure it wasn't "mental illness bad" even though that's always a subtext when showing derelict insane asylum environments. The problem with just stringing cliches in a sequence is that you'll still end up sending a message but probably not something you intended.
Since Chucky made an appearance here maybe it's appropriate to make quick comparison to Child's Play. If you consider how much screen time is spent on building tension vs releasing it with nasty images, you can see it's actually just tense drama with the occasional goofy puppetry sprinkled in. Still, as a viewer I can feel a knot in my stomach when the characters unknowingly treat Chucky as just a regular toy. Don't go there! Don't open that door!
It's _not_ about the blood and guts and padded cells, it's about the characters I care about and the deep-seated human curiosity to hear the story on how the other ape almost got eaten by a sabre-toothed tiger but got away. And then we laugh feel alive again!
As you can see you've taken on a very difficult task in translating horror to the short demoscene format without characters. It can be made to work if you're satisfied with just vignettes. Consider Oscar's Chair for example where we know the antagonist (?) only by name yet it's still effective. If you plan on just riffing on horror imagery in a less ambitious way, then it's worthing taking a good look at Shad 2. It's actually mostly scifi corridors stylized due to necessity (low poly) and artistic vision (cartoonish videogame look). The occasional gross thing is easier to stomach and they don't carry as much symbolical weight as cinematic shots. They are just schoolboyish scribbles in comparison.
I'm taking your endeavour seriously on purpose because I care - both about demos and horror. Looking forward to your next production, as always. - isokadded on the 2023-07-09 13:10:39
account created on the 2009-12-07 15:57:53