Oswald information 321 glöps

- general:
- level: user
- personal:
- first name: Zoltan
- last name: Tallosy
bbs posts 467 posts
- Funny, stupid shit that you've done or has happened to you. (offtopic)
- Brazilian/South American scener/enthusiast? (general)
- Revision quiz: contestants URGENTLY required! Free entry for participants (general)
- Amstrad CPC vs C64 (general)
- Amstrad CPC vs C64 (general)
- Amstrad CPC vs C64 (general)
- how to know that you're an elite demo scener? (offtopic)
- how to know that you're an elite demo scener? (offtopic)
- needing help on 8bit cross tools like bin2cas and cas2wav (general)
- How long is winxp and dx9 alive in scene (general)
- migablitter: How does this tornado effect work ? (code)
- migablitter: How does this tornado effect work ? (code)
- migablitter: How does this tornado effect work ? (code)
- migablitter: How does this tornado effect work ? (code)
- Capturing C128 demo "Risen from Oblivion" + messy PAL signal + screenshots (offtopic)
- Capturing C128 demo "Risen from Oblivion" + messy PAL signal + screenshots (offtopic)
- Shader derivatives (code)
- What is the most used "instrument" in demoscene music? (offtopic)
- math for non-mathimatical programmers? (general)
- demo (residue)
- Retarded comments (residue)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- A list of oldschool demoeffects... (code)
- A list of oldschool demoeffects... (code)
- It's not that I'm ashamed of using XP... (offtopic)
- It's not that I'm ashamed of using XP... (offtopic)
- Canvas Cycle: True 8-bit Color Cycling with HTML5 (gfx)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- trick for 1k raymarchers :: lighting (code)
- A list of oldschool demoeffects... (code)
- A list of oldschool demoeffects... (code)
- A list of oldschool demoeffects... (code)
- The chipophone (music)
- Atari 8-bit programming info? (code)
- The ASM instruction you always wanted, but never had? (code)
- Random image thread (residue)
- How would you do this on a shader? (code)
- Random image thread (residue)
- How to deal with plagiarism in the scene? (general)
- How to deal with plagiarism in the scene? (general)
- How to deal with plagiarism in the scene? (general)
account created on the 2002-12-09 10:33:59