noby information 7345 glöps

- general:
- level: user
- personal:
- portals:
- demozoo: profile
- cdcs:
- cdc #1: my bird-cage by jamm
- cdc #2: Caero by Plant & Electromotive Force [web]
- cdc #3: { by Downtown [web]
- cdc #4: Hätä by Da Jormas [web]
- cdc #5: hello:FRIEND by Fairlight [web]
- cdc #6: collektikum by Calodox
- cdc #7: Markov Chant by Limp Ninja [web]
- demo Windows Impulsum Fabrica by Pyrotech
- pyrotech, one of the progenitors of the "Assemblycore" genre of demos, back yet again with another "blast", somehow always ending up in the top three against all common sense.
i was just a few weeks ago revisiting Project Avarus again, and remarking to friends that there's actually a lot of really well thought out scenes, and good directing and editing going on there. cheesy as it is it's still a prime example of the genre, and i do have a degree of respect for it; there's exhilaration, passion and momentum behind it. yet somehow apart from higher vertex counts and slightly better material shaders this demo 15 years later looks worse in most scenes, and doesn't feel anywhere near as sincere.
even at its best when the raw visual fidelity is acceptable, the scene contents are an awkward and completely inappropriate mishmash of trendy lowest common denominator visuals. i'm talking cheap unfitting mocap animations, generic head models, metallic skulls, and so on. the only thing even remotely fitting to the flaccid Epic Power Metal Schlager is forging "scene" (if you can call it a scene, even), which left in its current state is so half-baked and riddled with signs of either rushing or lack of care that i might as well not even count it as fitting.
i kind of like the 2D layering though, especially midway through. it reminds me of multiple exposure techniques, and the blending is very well implemented. too bad most of the layers being blended apart from the static 2D images look like a hot mess.
sorry guys, you're a fun bunch but this ain't it.
now what's there to say about file size… a demo of any size can be justified by its ambition, content and production circumstances. does this one in particular justify itself in any of those categories? well, no. but i'm also not going to count it as a negative as such, especially not if there's so many more pertinent flaws to pick on. and you shouldn't either; don't kid yourselves, you would've just watched the video capture anyway. - sucksadded on the 2024-08-05 17:15:34
- demo Nintendo Wii Numbers by MARMOT
- obvious cribbing from we-all-know-whom, but in the form of a wonderful tribute. everything's just right, i love it. easily the best Wii demo, too.
- rulezadded on the 2024-08-02 23:35:12
- demo MS-Dos Splendid by Excused
- piggy for the atmo jungle in the credits part, otherwise… lol
gotta also say i chuckled at the end part when the text slides do a swipe dissolve from the "thanks" slide to "credits", and the text title during the transition ends up reading "CRANKS" - isokadded on the 2024-07-31 13:10:11
- demo MS-Dos Alexandrei Pjortoviz by Recreation
- goddamn the music is so good, completely forgot about this one… might even be one of the best demo soundtracks from the 90s
it's actually pretty clever how you get that sort of classic filter key tracking effect on the pad when you just play the sample resonant sweep sample at different pitches, never occurred to me :D - isokadded on the 2024-07-31 13:03:33
- 64k Windows Empires by Conspiracy [web]
- often times less is more, but turns out sometimes you can hold yourself back too much. even the music—while good as it is—feels like it's struggling to sufficiently fill up the spectrum. i can't fault it for what it is though; would've personally been very happy had this been my own handwriting.
hard to find anything specific to commend on with out feeling like i'm overanalyzing for the sake of it. the (faked?) "milky" bits are a nice touch though.
also the red title type against the green background… a bold choice, i see what you were going for and i applaud for the audacity, but i think you might've wanted to keep looking for the right hue for just a bit longer :) - rulezadded on the 2024-07-30 17:04:50
- demo Windows Rainmaker by Byterapers [web] & Doomsday
- inconsistency as a virtue, something very quaint about a team of artists just putting together a reel of their best material, coherence be damned. maybe it's just me but i think this ethos of demomaking deserves love too; it's there our roots are after all, and i think there's still space for it in current year.
it's obviously easy for me to appreciate demos that try to do things design-first, ymmv. almost any scene here (with some caveats, read on…) could by itself be repurposed for a still image or a poster, if chosen and edited the right way. in fact, the demo itself is keenly aware of this as well. i just love the fake-out towards the end with the image that lingers on screen for a few seconds, until suddenly coming to life with vivid animation and dense composition. it's the more abstract scenes here that steal the show for me, kudos for the work on those, and hey, at least for my money they remain relatively consistent too.
with that being said though, i definitely don't like everything here; especially roughly the middle third is quite a slog. like, c'mon now, don't commit the cardinal sin of applying heavy shallow depth of field to what's supposed to be a wide expansive city shot, unless you just want to break the immersion and underline to the audience that they're just watching some Computer Graphics. also you move your camera way too fast, but that's something that can only be learned to restrict gradually with effort.
also not completely thrilled with some of the visual ideas, like especially the solemn humanoid astronaut figure surrounded by vast cosmic events, simple gazing on facing away from the camera. borderline kitsch. but hey at least even those scenes look really good, purely in visual terms (well, until you put the camera too close to the landscape and the lack of vertex count texture resolution for the detail maps rears its ugly head).
kind of an "AI art" vibe here at times, although i'm of course aware that i'm kind of reversing causality here, but i think we still ought to rather move past these scifi clichés wherever possible. i mean, we do want to distinguish our craft from autogenerated schlock hallucinations, right? if we have tools that can infinitely reproduce smoothed out, ostensibly polished yet utterly dull Content™ fit for consumption for the collective common denominator, then do we need to bother with yet more Beeple copies? i'm willing to enjoy this for now for what it is, but i'm at the same time starting to turn sour…
the music is good, although again the middle third drags, and what's up with those drums (both the sound and the programming)? if anything i feel this just again underlines that realistically the mileage your gonna be able to eek out of your material is heavily tied to the quality of your soundtrack, and if there's a weak part in there, then likely the rest of it is going to suffer as well. the intro and final act are fantastic though. some classic hodgepodge of acid, breaks, IDM glitch, and cinematic sound design with a vintage feel, tastefully and just slightly updated for modern times.
did kb_ say it all? yeah kinda, i mean i find it difficult to disagree, but i still like this. hmmh… yeah, i like it. good mikronfest. done rambling, hopefully it came out right, don't feel like reading it all back. - rulezadded on the 2024-07-30 16:55:36
- procedural graphics Windows Peenut
- in the executed compo. straight up "rastering it". and by "it", haha, well. let's justr say. My Peenut
- isokadded on the 2024-06-15 23:39:42
- 4k procedural graphics Linux ワイヤードの女神 by epoqe [web]
- insanely good…
- rulezadded on the 2024-06-15 23:20:35
- 40k Amiga OCS/ECS AMIGA VHS by Desire [web]
- puts many (most?) PC "VHS" effects to shame
don't like the track, some Da Jormas would've done wonders here, but good enough still - rulezadded on the 2024-05-30 14:02:15
- 256b procedural graphics MS-Dos dream pond by Brainlez Coders!
- sick™
- rulezadded on the 2024-05-20 02:36:53
account created on the 2008-09-03 17:50:37