MrVainSCL information 166 glöps

- general:
- level: user
- personal:
- first name: Thorsten
- last name: W.
- portals:
- slengpung: pictures
- demotool Linux Windows Commodore 64 MacOSX Intel C64 Raster Effect Editor 1.4.1 by Hokuto Force [web]
- Here is a video of an older version:
https://www.youtube.com/watch?v=2Ohgp1FbvLc
Btw, nice tool! - rulezadded on the 2023-10-10 17:11:15
- demotool Windows Commodore 64 MacOSX Intel ALBERT v2.0.1 by Hokuto Force [web]
- @wysiwtf:
Thanks for the link. It looks amazing.
Seems to be a great tool. - rulezadded on the 2023-10-10 16:59:23
- demotool Linux Windows Commodore 64 MacOSX Intel C64 Raster Effect Editor 1.4.1 by Hokuto Force [web]
- Since there is sadly no screenshot nor any info about what kind of raster editor exactly may to be, here a part of the readme inside the ZIP:
Quote:C64 Raster Effect Editor
========================
This application is meant to empower Commodore 64 graphic designers by letting them "spice up" their productions with raster effects, such as raster bars, without the support of a C64 coder for stable raster coding.
In fact, it is also intended to be an attempt to rid the Commodore 64 scene of bad raster coding!
In its basic, publicly available, form, the application allows users to edit raster bars in the left and right borders of the visible screen, separately.
The supported graphic formats are: Hires, Multicolor and PETSCII. See the "formats.txt" file for additional details.
- isokadded on the 2023-10-09 17:07:42
- demotool Windows Commodore 64 MacOSX Intel ALBERT v2.0.1 by Hokuto Force [web]
- Since there is sadly no screenshot nor any info about what ALBERT appeart to be, here a part of the readme inside the ZIP:
Quote:Welcome to ALBERT, the pixel editor for extended Commodore 64 images. In case you were wondering, ALBERT was named after Albert Charpentier, one of the VIC-II designers. However, ALBERT is also an acronym that stands for "Advanced Lightweight Bitmap Extender with Raster Tech".
ALBERT provides pixel artists with a single editor to create artwork that can only be displayed with the support of native code for the Commodore 64, without requiring the assistance of an assembly coder.
In its basic, publicly available, form, users can pixelate multicolor images that extend into the left and right borders of the visible screen, using multicolor sprites to display the extra pixels.
Individual sprite colors can be set on a per-sprite basis with just two exceptions, due to the so-called "bad lines". In fact, there are no demo-style nearly-whole-RAM-consuming tricks at play here.
The technical details in a nutshell:
- 2 whole columns of sprites in each side-border, for a total of 96 extra pixels (48 fat pixels) that get the total image width to 416 pixels (208 fat pixels),
- no glitches and no bugs in any of the sprites all the way to the external edges (try "Debug borders" in VICE's Commodore 64 emulator),
- stable code for PAL and NTSC machines.
- isokadded on the 2023-10-09 17:03:27
- 256b MS-Dos Farewell by Desire [web]
- holy shit... just mind blowing...
- rulezadded on the 2023-09-09 22:09:18
- 256b MicroW8 Trancy by Citavia [web]
- Very nice work Dresdenboy!
(i think its something like color cycling fx - but it looks and sounds great!) - rulezadded on the 2023-08-13 10:43:58
- demo TIC-80 AssemblyTV Megademo by The Practitioners of Lua Megademos
- haha... real fun and entertainment. What a massive and incredible work!
- rulezadded on the 2023-08-06 22:58:47
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- I'm not sure what to think about this demo. Sure, it may looks abstract and cool on the one side... but on the other side, i'm not sure what is real 3D and what may be probaly just some anims (video or 2-8 color compresssed bitmap frames) where some fx layer was added.
This happens to me esp from 01:47 to 02:15+ ... Unfortunately, it is simply not clear to me whether this is ingenious code (3D and motion capture) - or just a layer that simply has an animation/video integrated.
This is not meant in a bad way, even i know Navis is an amazing coder and i like nearly all of his stunning productions. Unfortunately, the demo seems to me like a "WildCompo video" (maybe it's just programmed too perfectly), so I'm missing that certain something (can't really name it). So unfortunately it's not my taste.
Last but not least i had to realize that the unpacked demo is about 880 MB in size. WTF? Sorry, but for me that has nothing to do with the classic demos anymore. (Maybe there should be a new and separate category/genre for this kind of demos.) - isokadded on the 2023-08-06 22:41:44
- demotool Commodore 64 Star Bars Atari 2600 Music Editor v1.4 by Carillon & Cyberiad [web]
- thanks for the links to the demo tunes. amazing for VCS.
- isokadded on the 2023-08-03 21:09:39
- demo Amiga OCS/ECS My Room by Fairlight [web]
- Found this on a compilation disk and i really enjoyed this great intro (great graphic, cool modern design and amazing music, i listed again and again) when i was a teen. great memories and time.
- rulezadded on the 2023-08-03 02:31:01
account created on the 2006-11-20 20:26:45