Lupin information 458 glöps
- general:
- level: user
- personal:
- first name: Marius
- last name: Schmidt
- portals:
- slengpung: pictures
- cdcs:
- cdc #1: SHizZLE by Team Pokeme [web]
- cdc #2: Craft by lft [web]
- cdc #3: CODE RED by Museum Of Electronic Games And Art [web]
- demo Gameboy Color Little Short Demo by oyd11 [web]
- this demo looks so screwed but i think it's done on purpose :)
- isokadded on the 2005-04-08 20:23:06
- 64k Windows Osmozis by Nocturnal [web]
- very good 4k demo! oh wait...
- sucksadded on the 2005-04-08 20:14:25
- 32k game MS-Dos Das Scheissspiel by Fischbratküche
- das ist echt scheisse!
- rulezadded on the 2005-04-08 16:01:15
- demo Gameboy Color knark by Phantasy
- i didnt like the style (e.g. the noise in the sound...) but i think the effects are really good, i was really impressed by the spiked thingie (even though i think it is prerendered) and by the 3D face in the end (the face could have looked a bit better and should have been rotated)
- rulezadded on the 2005-04-07 20:16:48
- 1k MS-Dos tunnel1k
- awsome.... who is going to do it in 128b now? :p
- rulezadded on the 2005-04-07 20:04:11
- 128b MS-Dos 128byte rotozoomer with parallax
- rulezadded on the 2005-04-07 13:27:31
- 4k Windows Parsec
- i like the smooth look... it's awsome ^^
- rulezadded on the 2005-04-07 10:53:49
- demo Flash PIPKA 3: THE NEW YORK STORY by Pipkasoft [web]
- this is an animation, not a demo. it is boring and poorly animated =/
- sucksadded on the 2005-04-05 15:47:33
- demo Pokemon Mini SHizZLE by Team Pokeme [web]
- the ROM is padded to 512kb anyways (open it in a hex editor and see what parts of the roms are actually USED!)
Dox made some lookup tables that required being padded (only the lookup tables for his voxels require 1 page (64KB) of ROM space).
If you think that lookup tables == precalced animation... then yes, you are right - everything is more or less precalced! ;)
I really think it is *VERY* obvious what is precalced and what is not (dithered 3D on a 4Mhz CPU?! Full 3D scenes on a 4Mhz CPU?! eehm.... no?). As xeron said, just look at the speed of the effects.... - isokadded on the 2005-04-05 15:37:30
- intro Windows OldSkool D3DX Demo by Oxygene [web]
- you should add some effects like a tunnel/wormhole in the background and like ~10 more scrollers
- isokadded on the 2005-04-03 18:57:22
account created on the 2002-09-03 19:27:48
