Wade information 1339 glöps
- general:
- level: user
- personal:
- first name: Dan
- last name: Hammonds
- cdcs:
- cdc #1: ARTE by Sanity
- cdc #2: Sound Vision by Reflect
- cdc #3: Track One by Fairlight [web]
- cdc #4: Fascination 2 - Into the Neon Rain by Traction [web] & Brainstorm [web]
- cdc #5: HBC-00004: Field Trip by ½-bit Cheese [web]
- demo Windows Paha Kukka by Hirmu
- The visuals, the music and the themes looks like they came from the mind of a 13 year old.
If it turns out the creator is 13 or is mildly retarded then I'll take back my thumb down and give it a condescending thumb up. - sucksadded on the 2009-09-21 13:40:00
- demo Windows Ballad of a Cluster Bomb - Director's Cut by Kooma
- I like the intention behind this, and if it actually looked like a classic canvas painting it might've worked, but the visuals are awful, looking more like a contemporary glitch demo (aka a canvas overlay on low res and garish scenes) and there's no cohesion with the music at all.
- sucksadded on the 2009-09-21 13:34:13
- demo Windows Tejcsokoládé by CaPaNÑa [web]
- I like the music a lot, but I see no effects after the 1st screen - Geforce 9800GTX+
- isokadded on the 2009-09-21 01:15:34
- 64k Amiga AGA Supahfunkers by Software Failure [web]
- Pretty cool. I liked the music and the colours were nice too.
- rulezadded on the 2009-09-21 01:03:24
- demo Windows mind[s]trip by eXtrait [web]
- The whole chaotic design theme can work if done well or with a new twist, but in this case it felt like I'd seen it all before. There just wasnt anything that stood out from the crowd.
The music sounded promising at times, but the melody never really kicked in.
Not a bad demo by any means, but very average in my opinion. - isokadded on the 2009-09-20 22:54:00
- wild Animation/Video Galaxy M12 by Cybernetic Genetics
- Might've made a half-decent GBA or Mobile Phone demo, but otherwise nothing really attention grabbing here for me.
- isokadded on the 2009-09-20 22:48:13
- 64k Linux Windows ephemera by Approximate [web]
- Jesus Christ! The modelling and texture work here is better than most 20mb+ demos around today. I was truly amazed that you could come up with something so detailed and epic in 64k.
I really liked the music, but it was glitching like crazy.
Great work, but I'll also echo what Smash said. - rulezadded on the 2009-09-15 00:23:55
- demo Amiga OCS/ECS Dead Dance Trash by Northstar
- It was pretty repetetive and there was no amazing effects, yet I used to love this demo in my teens and would leave it running for ages. It must have been the music!
- rulezadded on the 2009-09-14 22:18:23
- demo Windows Megademo 1 by Hard Coders
- I don't have any problem with high spec demos. It's no worse than console demos that I have to watch on video too.
The problem I have is the awful design and direction and I mean AWFUL! If only you asked around, I'm sure you could have found someone to design some text and logos for you.
Great musicians involved in this, but interchangeable music doesn't work! A demo (in my opinion) should work WITH the soundtrack and all visual should be in time to the music on some level.
I'm a big fan of Maq's previous work and the effects show some good coding skills, but it wasn't enough to make a good demo. - sucksadded on the 2009-09-14 19:39:45
- 256b MS-Dos Puls by Řrřola [web]
- Thanks Ferris, I appreciate the support. :)
- isokadded on the 2009-09-11 08:32:26
account created on the 2002-03-12 13:08:27
